On 14 Aug 2008, at 16:20, Anders Gidenstam wrote: > On my system I lost the doppler effect in fly-by view after I > updated to > that OpenAL. Has anyone else seen (or heard :) anything similar?
Doppler support in the code was a bit fiddly when I looked at it - due to different implementation have missing or incomplete doppler support, and hence us falling back to a software routine instead of always letting OpenAL deal with Doppler :( So, it's entirely possible for an OpenAL implementation to not support doppler, sadly. Incidentally, one of the many, many things on my 'if I ever have time' list is to clean up the OpenAL driver code in the main loop to support multiple positioned sources - the current code assumes all positioned sounds originate from the main aircraft, which is obviously not ideal (though equally, a good tradeoff to get things going). The good test for this would be dog-fighting fly-bys in multi-player - as I understand it, right now, the doppler-shift on engine sounds from MP aircraft will be completely wrong. This is only based on encountering the code while reading the main loop code - perhaps I'm completely mistaken about this. James ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

