John Check writes:

 > Awesome! Does gear retraction work?

It can -- I have it sort-of working on my local copy of the DC-3, but
(1) it's instantaneous (since it's using the /controls/gear-down
property), and (2) part of the strut pokes through the top of the
nacelle, so I'll have to split it into two, hinged objects.  With the
properties coming from the FDMs, I'll be able to animate gear and
flaps much more smoothly.

 > The fixed gear planes make gear retraction noise

Yeah, that's because the state changes right at the start when the sim
starts.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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