> Or just turn the depth buffer off for the cockpit and sort the > geometry; for most cockpit layouts, this should be pretty feasible. > It won't work if the cockpit has moving parts (yokes or whatnot) that > obscure other pieces.
Even if they obscure, it is only a problem if they swap places so that there isn't a single unique geometric stack order. Everything I've thought of, so far, has an obvious ordering though. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel