Julian Foad writes: > Much of this code in JSBSim is very similar to FDM/IO360.cxx which seems > to be only used by LARCsim even though it is not in the LARCsim > subdirectory; presumably one was derived from the other. I really don't > like duplication; I feel that any work I do on one of them is half > wasted if it isn't automatically shared by the other. And then there is > Yasim's engine code. Three piston engine models, each specific to its > own FDM. So I started thinking about deriving them all from a common > PistonEngine interface with the aim of making the engine models > interchangeable. Haven't gone anywhere down this road yet, though. > > Thoughts?
I like the idea as well: it would be nice if the engine were its own subsystem and we could mix-and-match engines and FDMs (let's try the J3 cub with 180HP). Unfortunately, the FDM people haven't been too enthusiastic: in particular, JSBSim is supposed to run standalone as well as inside FlightGear, so they need some kind of internal engine model. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel