I would be very interested to know how many polygons per second FGFS is rendering. Do you have a ballpark number?
It might be nice to have several sections of the benchmark and in one try to maximize poly count of the scene and minimize all else. Bye bye, Wolfram. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel