Hi All,

I've been working on an update for the civilian Cessna 310R, and my
patches are now available for review/check-in.

The update consists of
- new generic 3D instrumesnts for a throttle quadrant and rudder pedals
- 3D cockpit for the civilian C310 (screenshot -
http://www.nanjika.co.uk/flightgear/c310/cockpit.jpg)
- Proper propeller control (keys n/N)
- tidy-up of various files and directories
- minor updates to the model.

Patch files are available from http://www.nanjika.co.uk/flightgear/c310/
as follows:
- quadrant.tar.gz - throttle quadrant to be placed in
Aircraft/instruments-3d
- pedals.tar.gz - rudder pedals to be placed in Aircraft/instruments-3d
- yoke.tar.gz - update to the 3D yoke to make
- c310.tar.gz - complete replacement for the civilian c310 (has
dependencies on the above files.)
- c310u3a.diff - diffs for the c310u3a to reference the new location for
the panels

There are a number of minor issues remaining:
- For some reason I have minor alpha problems with the panel where the
outside world can be seen through the bottom edge of some instruments. I
haven't been able to get to the bottom of this. I'm not sure whether this
is an issue with my graphics card or not. I don't see the same issue with
the c182, which I used the same panel approach on.
- The model is still a bit rough round the edges, as my modelling skills
aren't very good.
- As with the c182 updates I made, I've never been in the aircraft, so the
updates are based on what I found on the web.
- The nose gear intersects the bottom of the cockpit.

Feedback is greatly appreciated.

Regards,

Stuart Buchanan


        
        
                
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