> Sent: 25 October 2007 14:10
> To: flightgear-devel@lists.sourceforge.net
> Subject: Re: [Flightgear-devel] FlightGear/Plib periodic stutter notes
> 
> 
> * Torsten Dreyer -- Thursday 25 October 2007:
> > To make things easier for developers, can we think of a 
> plug-in system 
> > for callbacks so a potential developer write a library that 
> is linked 
> > in dynamically by the flightgear core?
> 
> No.
> 
> That would mean to add and maintain plug-in loader code for 
> all supported platforms, as well as hundreds of lines of 
> documentation, for people who are bright enough
> 
>  - to set up a development environment
>  - to understand enough of fgfs internals to write a module
>  - that follows an interface API specification
> 
> but are too stupid
> 
>  - to add three lines to a Makefile.am
>  - one line to fg_init.cxx and 
>  - one line to main.cxx
> 
> Such a feature wouldn't make developing one bit easier or 
> faster -- quite on the contrary. And it would lead in no time 
> to Windows/Linux/Mac-*only*, binary *only* addons. Sure, the 
> GPL would prohibit to run such modules with fgfs, and Curt 
> would be happy to sue all infringers (because he has too much 
> time and too much money. :-)
> 
> This is not where we want to go. (As far as I'm concerned,
> but I don't speak for the project.)
> 

And to add my two pence worth, I have never had the slightest dificulty in
getting new or amended code into fg, provided that it was:

A. Justified

B. Worked.

There has been the odd difficulty over style, indents, and tabs. But let's
not go there.

Vivian


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