gerard robin wrote:

>On sam 9 août 2008, Ralf Gerlich wrote:
>  
>
>>Hi Stuart!
>>
>>Stuart Buchanan wrote:
>>    
>>
>>>Just to keep everyone up to date on where I am with porting 3D clouds to
>>>FG OSG:
>>>
>>>http://www.nanjika.co.uk/flightgear/clouds.jpg
>>>
>>>Obviously there is still a lot of work to be done before they are
>>>complete, but progress is being made.
>>>      
>>>
>>Doesn't look bad at all. The main visual problem may be the textures,
>>which are completely opaque. Real clouds tend to increase transparency
>>towards the border.
>>
>>Just my 2ct.
>>
>>Cheers,
>>Ral
>>    
>>
>Stuart Thanks , 
>to me the first good new of the day :)
>
>I guess the target is to get at least the quality than with Plib version :)
>
>Cheers
>
>
>
>  
>
just 2 more cts.

if you're porting to OSG why not consider Mark Harris' cloud code?  far 
superior in texture, appearance, extendibility, transparency, lighting, 
etc, etc,    might require a tad more work but IMHO the results are 
worth the effort

JW


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