gerard robin wrote: >On sam 9 août 2008, Ralf Gerlich wrote: > > >>Hi Stuart! >> >>Stuart Buchanan wrote: >> >> >>>Just to keep everyone up to date on where I am with porting 3D clouds to >>>FG OSG: >>> >>>http://www.nanjika.co.uk/flightgear/clouds.jpg >>> >>>Obviously there is still a lot of work to be done before they are >>>complete, but progress is being made. >>> >>> >>Doesn't look bad at all. The main visual problem may be the textures, >>which are completely opaque. Real clouds tend to increase transparency >>towards the border. >> >>Just my 2ct. >> >>Cheers, >>Ral >> >> >Stuart Thanks , >to me the first good new of the day :) > >I guess the target is to get at least the quality than with Plib version :) > >Cheers > > > > > just 2 more cts.
if you're porting to OSG why not consider Mark Harris' cloud code? far superior in texture, appearance, extendibility, transparency, lighting, etc, etc, might require a tad more work but IMHO the results are worth the effort JW ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel