Csaba/Jester wrote: > On Mon, Oct 6, 2008 at 5:51 PM, Michael Smith wrote: > > Is it possible in Flightgear to chat on mutliplayer though frequencies? > > > > Gijs and Natovr found this line in preferences.xml under the mutliplay > > section: > > type="string">118500000 > > but they changed the line and they still could see others messages. Is > > this suppost to work or is it something there for a futute feature or what? > > It doesn't check for frequency match AFAICT, but seems to be pretty > easy to add to multiplayer.nas. > Might be advisable to change default comm frequency to some magic > number meaning "all frequencies". Not realistic, I know. So maybe > GUARD? And display a simulated ATC warning about that, directing > pilots to switch to a proper frequency.
When I originally wrote the MP chat, I had quite a lot of difficulty doing the frequency matching between the sender and receiver, possibly because I was doing a float comparison, or because the property is transfered as a float, or because the radio frequency was a float. I'm sure it would be pretty easy to sort out, but I never returned to it. If anyone wants to take a look, they are more than welcome. -Stuart ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel