Hi,

Ákos Maróy wrote:
> Hi,
> 
> I have an overall question, which is related to FlightGear as well. I
> wonder what flight simulator network protocols are already in existence,
> and what their intended usage is.

This question pops up from time to time. In fact I wrote a similar mail
some years ago :-)

> I see the VATSIM and IVAO networks - I guess they both define their
> respective protocols?

As far as I know: they have closed protocols and you have to sign a kind
of NDA to take a look inside.

> Are these protocols to be used in an ATC-like environment, where
> position updates every few seconds are sufficient? Or are there
> protocols which would allow for, say, formation flying, where positions
> for planes close-by would be updated much more frequently?

There is a multiplayer protocol which you can use for this. Also there
is a radar application in development but I don't know the actual state.

Charles Ingels and myself are working on a module for real radio
simulation realized through VoIP/Asterisk. The current state is that we
are working hard on version 3. Version 1 was just a test, 2 was working
until my server crashed but had some problems. Now we are trying to do
everything right and hope to get it running for Linuxday 2009 in Berlin.

> Are there available implementations / libraries for these protocols,
> maybe open source? Does FlightGear has its own implementation of these?

Perhaps you take a look at http://sourceforge.net/mail/?group_id=583.
This is the archive for this list and there was a big thread some weeks
ago which may give you answers to your questions.

Regards, Holger

> 
> 
> Akos
> 
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