On Tue, Feb 3, 2009 at 7:10 AM, LeeE <l...@spatial.plus.com> wrote:

> Most of the tools required are already built in to FG; it just lacks
> a suitable model animation development UI.  FG obviously can load
> an animate the models, once in an acceptable format, so it's more a
> case of either adding an FG mode and a UI that doesn't require the
> simulation stuff or creating a model animation utility using the
> model handling code already in FG and adding an interface to it.
> Not a trivial job, in terms of time required, but all the model
> loading, visualisation & presentation and animation code already
> exists.



This might be a perfect time for someone to start assembling and developing
a set of tools and instructions for migrating MSFS aircraft over to
FlightGear.  We still don't know for sure what MSFS will ultimately do, but
if someone developed a way to ease the migration of MSFS aircraft over to
FlightGear, I'm sure there would be a tremendous interest right now.

Regards,

Curt.
-- 
Curtis Olson: http://baron.flightgear.org/~curt/
------------------------------------------------------------------------------
Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM)
software. With Adobe AIR, Ajax developers can use existing skills and code to
build responsive, highly engaging applications that combine the power of local
resources and data with the reach of the web. Download the Adobe AIR SDK and
Ajax docs to start building applications today-http://p.sf.net/sfu/adobe-com
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to