Tim Moore wrote

 
> I've committed a version of Till Busch's terrain effects, as seen at
> LinuxTag.
> I know that he hasn't finished tuning them, and I've changed his landmass
> effect
> to use the base terrain texture, which he's not entirely in agreement with
> :)
> Nevertheless, they are great examples of using the new effects framework.
> You
> can enable these effects with the property /sim/rendering/shader-
> experimental.
> Also, I've added checkboxes to the rendering dialog to access these
> effects,
> and shaders in general. Also, thanks to Till for cleaning up the effects
> file
> syntax.

I'm sure it's all very good - but it breaks the MSVC9 build here. I'm
checking.

Vivian



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