On Fri, 11 Dec 2009 23:37:44 +0100, jean wrote in message <4b22c9b8.6050...@wanadoo.fr>:
> Vivian Meazza a écrit : > > > > Geoff, > > > > I agree with all you have said, but would add the following: > > > > The reset bug has been sorted. > > > > The crash-on-exit bug has probably been sorted, but I haven’t had > > time to test it yet. > > > > I don’t see the red/orange effect you report. > > > got something like that too on linux, but guess what? with an ati > card.... it's related to shaders, as once i remove the shader > effects, scenary is ok. depending on sun and orientation, scenery get > sudenly darker, or green, or blue.... > affecting differently far and close field. some screens: > > > http://janodesbois.free.fr/fg_screens/decembre09/fgfs-screen-005.png > > http://janodesbois.free.fr/fg_screens/decembre09/fgfs-screen-006.png > > http://janodesbois.free.fr/fg_screens/decembre09/fgfs-screen-024.png > > and an other (ati?) bug: if i have a look on the airport from obove > vertically, then texture become a mess, and all is fine once shaders > removed: > > http://janodesbois.free.fr/fg_screens/decembre09/fgfs-screen-027.png > > ps: and to answer to the question "why have you taken an ati card?" > that was the only way to flight with shaders on an agp card, and so > my PC can last some years more :) . > > using fglrx, on a debian sid with an ati radeonhd4650. ..try X.org's radeon and X.org/Novell's radeonHD too, and show us so we can compare them. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------------ Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel