Heiko Schulz wrote:
> When I read this I could remember that X-Plane uses something similar. > > And yep, it seems so: > > http://scenery.x-plane.com/library.php?doc=about_facades.php > http://scenery.x-plane.com/library.php?doc=facspec.php > > Just as an idea and for discussion.... Very interesting indeed. I can envisage something similar working well within material.xml, and being used to generate random buildings within the city areas in a similar way to how we generate random vegetation - e.g. by an XML definition rather than individual models. -Stuart ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel