Heiko Schulz wrote:

> When I read this I could remember that X-Plane uses something similar.
> 
> And yep, it seems so:
> 
> http://scenery.x-plane.com/library.php?doc=about_facades.php
> http://scenery.x-plane.com/library.php?doc=facspec.php
> 
> Just as an idea and for discussion....

Very interesting indeed. 

I can envisage something similar working well within material.xml, and
being used to generate random buildings within the city areas in a similar
way to how we generate random vegetation - e.g. by an XML definition
rather than individual models.

-Stuart



      

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