This, as far as I can tell, is the cause of the problems with Bravo's ADF needle: In Aircraft/Instruments-3d/primus-1000/P100.nas line 323: maghdg -=getprop("environment/magnetic-variation-deg"); maghdg can return 'nil' at startup so the following addition fixes a thrown error: if (maghdg == nil ) maghdg=0; Also, a nasal error is reported at startup from the following line 363: me.NavTime.setValue(ttg); where ttg has apparently been formatted some lines earlier. I'm not sure what problem nasal has with the resulting format but commenting out line 363 stops that error being flagged. The result of either of the two errors is to stop the ADF/NAV needles being updated, _only_ after the 'NAV' panel button has been clicked. ( On startup the needles work fine but freeze once that panel button is clicked). The nasal error messages would be a lot easier to spot if the console messages relating to multiplayer status and more particularly so many AI models being missing could be suppressed. Thanks, (blucher)
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