This, as far as I can tell, is the cause of the problems with Bravo's ADF  
needle:
   In Aircraft/Instruments-3d/primus-1000/P100.nas line 323: maghdg  
-=getprop("environment/magnetic-variation-deg"); maghdg can return 'nil'  
at startup so
the following addition fixes a thrown error: if (maghdg == nil ) maghdg=0;
  Also, a nasal error is reported at startup from the following line 363:  
me.NavTime.setValue(ttg); where ttg has apparently been formatted some  
lines earlier.
I'm not sure what problem nasal has with the resulting format but  
commenting out line 363 stops that error being flagged.
  The result of either of the two errors is to stop the ADF/NAV needles  
being updated, _only_ after the 'NAV' panel button has been clicked. ( On  
startup the needles
work fine but freeze once that panel button is clicked).
   The nasal error messages would be a lot easier to spot if the console  
messages relating to multiplayer status and more particularly so many AI  
models being missing could be suppressed.  Thanks, (blucher)


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