On Tue, Apr 24, 2012 at 9:19 AM, HB-GRALwrote:
> Maybe just another dumb question, but wouldn’t it be possible to
> dynamically create a generalized mask with .stg point coords from the
> custom objects?

Yes, but the current architecture separates the .stg loading from the .btg
loading in such a way that the .stg information is not available at the point
I'm creating the random buildings.

-Stuart

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