On Fri, Dec 28, 2012 at 10:04 PM, James Turner wrote: > Stuart, one thing that caught me out earlier today with using 2D cloud > layers - while using a 2D layer and modifying visibility inside the layer is > working quite well, the edge (moving vertically) is very sharp. I wonder if > there's some technique to perturb the top and bottom of the cloud layer as > the view transitions them, so it feels more natural. Or maybe there's even > better ways to handle overcast / broken layers than the current 2D approach?
I don't think I've ever done any work on the 2D cloud layers. I've always hoped (in vain) that 3D cloud performance would be good enough that they'd become irrelenvant. I'll have a look at the code. It might be possible to "soften" the edge by simply reducing visibility as you approach the edge. -Stuart ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnmore_123012 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel