* LeeE -- Friday 21 December 2007: > In short, the energy marker and energy worm, when used together, > show if an aircraft can sustain KIAS or mach in a climb and I find > them invaluable while tuning aircraft fdm configs.
This should work in the new HUD just like in the old one. The "new" one is only rewritten to 40 or 50%. Almost all features were kept. What doesn't work at the moment is ladder bars as used in the f16. (This worked, but adaptations for the NTPS HUD broke it. Needs to be made configurable. Easy fix.) Some things only have to be done differently. There's no more support for switching units (imperial <-> SI). But that can be emulated with two entries with mutually exclusive condition. And the waypoint list has changed a bit. > When they're available in the new hud I'll be perfectly happy to say > goodbye to the old one:) I assume that you don't have to redo all of them, but just need one that's then usable for all your aircraft. It would probably be better to put that one into $FG_ROOT/Huds/. m. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users