On 10/22/2016 3:40 PM, Scott Doctor wrote:
I am trying to figure out how to use fossil for an upcoming project. I keep coming back to fossil as the alternatives (git, mercurial,...) are just... well I will go bald trying to figure them out. I made a test repository to play with and mostly figured out the command line commands. The problem I am having is how to add files, do check-ins and such via the UI, mostly regarding doing it remotely without command line access.

You don't use command line access on the remote server.

For the use cases where fossil was invented, developed, and is widely used today, you do have command line access on a local machine where you are running your developer tools, IDE, emacs, vi, compilers, TeX, or whatever else you need. That is usually a desktop machine of some flavor that does provide a shell prompt. Fossil itself is broadly portable to nearly anything with a C compiler that can compile SQLite. That certainly includes nearly any flavor of *nix, Windows and Mac today.

On your developer PC you need a copy of the fossil executable (fossil.exe on Windows, for example). There should be no "installation" per se other than putting fossil in a folder where it will be found by your shell prompt.

Working with an existing project, you would clone the public repository to your local machine, open the clone into a workspace, work as needed including adding, deleting and renaming files (which you do need to use fossil commands to tell your local repository about), and finally fossil commit the changes. Most of the time such a repository is set up correctly to sync with the remote copy automatically, but there are commands to manage that and manually push and pull changes as well.

It is the fossil sync command (which is an automatic part of commit) which actually reaches out over the internet to discover remote changes to pull and local changes to push. Push and pull command that only move changes one direction or the other are available, but rarely needed in my experience.

The commands listed by "fossil help" with no options are intended to be the subset that important to new users and daily use.

My question is, for example the sqlite fossil system, someone wants to check-in a change of a file, or add a new file. How do they do such over the internet without having command line access? I do not see any operations from the UI that does that.

The short answer is that they don't do that.

There has been some discussion about supporting some changes from the UI, where the most compelling use case is to support remote editing of documentation. But there is a (IMHO justifiable) fear of making it too easy to commit untested changes to code. If you need web-editable documentation, there is the wiki feature. If you need version controlled documentation, use .wiki or .markdown files checked in to the repository from a command line in a clone and reach them with /doc URLs on the web.

In our best understood use cases, testing implies having developer tools and access, and that implies having a command line from which changes to a local clone are easily made.

Seems adding files, doing check-ins, merges, should all be part of the UI.

IMHO, no, those are things that specifically should not be done in the UI.

So do people who have a check-in or a new file email the file to the administrator and they add/check-in, or do those people have command line access?

Anyone can clone the official fossil repository to configure and build their own copies. The SQLite repository is the same, anyone can clone from it and work with its full history. In both cases, essentially the entire server is implemented by a copy of fossil itself, with a copy of the repository.

With commit access, you set up your clone to use a supplied username and password for access to the remote and it all just works.

--
Ross Berteig                               r...@cheshireeng.com
Cheshire Engineering Corp.           http://www.CheshireEng.com/
+1 626 303 1602

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