On 2017-05-27 02:34, Ryan Joseph wrote:
I see FPC has a matrix class but it doesn’t include all the helpers in GLM like rotation, transform, perspective transforms
I've implemented that by porting the Java Game Libirary code to Object Pascal. Give me a day or two and I'll share the OpenGL code I have on Github.
Regards, Graeme -- fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal http://fpgui.sourceforge.net/ My public PGP key: http://tinyurl.com/graeme-pgp _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal