> On May 27, 2017, at 4:30 PM, Graeme Geldenhuys 
> <mailingli...@geldenhuys.co.uk> wrote:
> 
> I've implemented that by porting the Java Game Libirary code to Object 
> Pascal. Give me a day or two and I'll share the OpenGL code I have on Github.

Thanks that would be great if someone had those common functions in Pascal. Not 
having glm::perspective or glm::lookAt is enough to really stop you in your 
tracks and running off to Google for hours.


Regards,
        Ryan Joseph

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