Sigh, yeah. Good point there. I offen wonder, then, how that game sound voyager came into being?
contact details: email: [EMAIL PROTECTED] and others msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio ----- Original Message ----- From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, September 08, 2008 9:02 PM Subject: [Audyssey] Making games was Re: new member > They'd probably try to find something to get you for if they thought you > were conflicting with their interests. Look at Thomas. He changed > Montezumas > Revenge to Montezuma's Return and some developer got on him just for the > title. Thomas' game was nothing like theirs but they were able to get him > because of the title. So you'd be putting your life in your own hands, so > to > speak, by doing what you propose. Nintendo, by all accounts, isn't much > better about their copyrights than Lucas Arts. All of a sudden here comes > this small time guy trying to make their game and call it his own? That's > pretty much how they look at it. We blind folks are, I hate to say it, in > the minority. To them it doesn't matter that it probably wouldn't cost all > that much extra to make their games accessible. They figure they'd lose > more > money than they made. Besides, acommodating us would, in their minds, > automatically tag them as an Accessibility company, whatever the heck that > means. Look at Michelle Hinn from the Game Accessibility Special Interest > Group. She and those like her have been lobbying the gaming industry for > years without much success. And that's their response. They don't want to > be > known as an "accessibility Company." > ----- Original Message ----- > From: "constantine (on laptop)" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Monday, September 08, 2008 9:49 PM > Subject: Re: [Audyssey] new member > > >> You know, that really is quite sad. I bet a starwars audio game would be >> quite fun- and I personally thought, when monty beta came out, that the >> games were of great quality, that you'd be just the right guy to make >> them. >> >> Its too bad, though, that there aren't any racing games. If I could, I'd >> make an audiogame similar to wave race 64. Why? Because for me at least, >> it >> had great audio, that can stil compete today- great music, great effects, >> etc. It also had a good commintator- games like that should be more >> widely >> recognized, I think. I don't think there would be any licensing involved- >> since the game is basically obsolete- and the company isn't making money >> off >> of it, or am I wrong here? That's my main point- if I made a game similar >> to >> this, would I be conflicting with licensing or some such? >> >> >> >> >> contact details: >> >> email: [EMAIL PROTECTED] >> >> and others >> msn: [EMAIL PROTECTED] >> skype: the_conman283 >> >> system details: >> Hp pavillion dv5220CA notebook pc >> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, >> Fujitsu >> 100 gb 4500 RPM Hard Drive, connecsant AC-link audio >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Monday, September 08, 2008 7:13 PM >> Subject: Re: [Audyssey] new member >> >> >>> Hi, >>> Well, there is Jedi Quake maintained by Cara Quinn. It is basically >>> quake with a Star Wars type theme to it. >>> As for any outright Star Wars games for the blind there aren't any. I >>> was working on one called Jedi Strike, but when I attempted to license >>> the Star Wars copyrights via Lucas Licensing they flatly refused. >>> Besides being very expensive Lucas Licensing only deals with one company >>> at a time. For example, since Lucas Arts holds the exclusive copyright >>> for Star Wars vidio games my company USA Games can't license the >>> copyright, because Lucas Licensing says it would be a conflict of >>> interest. I would be competing with their games, and never mind the fact >>> my games for the blind wouldn't even scratch their markets. Besides >>> witch the couple thousand I would earn off of making said Star wars >>> games wouldn't even pay for the royalties they wanted to legally license >>> the Star Wars copyrights. >>> Bottom line, what I learned is clearly Lucas Licensing has nothing in >>> place for small time developers wanting to create a game using a Star >>> Wars theme. It is clear all of their dealings are with companies with >>> millions of dollars to spend, and thus will pay millions to Lucas in >>> royalties. A guy expecting to make a few thousand isn't even worth their >>> time of day unless I use their copyrights illegally, and then they can >>> sue me for copyright infringement. It is a lose lose situation, and >>> Lucas Licensing is a bunch of jerks if you ask me. >>> I have thought about releasing the game as freeware under the creative >>> commons license, but even that is no absolute protection. That may give >>> them less of a reasont to sue, but they still can come after me with a >>> cease and desist order that the courts would uphold stating I have to >>> remove the content and destroy all source code, all known copies, etc. >>> I'm not sure it is worth the trouble for a blind developer to risk that >>> or not. >>> >>> Michael Amaro wrote: >>>> Any starwars type games? >>>> >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >> >> >> -------------------------------------------------------------------------------- >> >> >> >> No virus found in this incoming message. >> Checked by AVG - http://www.avg.com >> Version: 8.0.169 / Virus Database: 270.6.19/1659 - Release Date: 9/8/2008 >> 7:01 AM >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] -------------------------------------------------------------------------------- No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.169 / Virus Database: 270.6.19/1659 - Release Date: 9/8/2008 7:01 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]