Sigh, yeah. Good point there. I offen wonder, then, how that game sound 
voyager came into being?




contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
----- Original Message ----- 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, September 08, 2008 9:02 PM
Subject: [Audyssey] Making games was Re: new member


> They'd probably try to find something to get you for if they thought you
> were conflicting with their interests. Look at Thomas. He changed 
> Montezumas
> Revenge to Montezuma's Return and some developer got on him just for the
> title. Thomas' game was nothing like theirs but they were able to get him
> because of the title. So you'd be putting your life in your own hands, so 
> to
> speak, by doing what you propose. Nintendo, by all accounts, isn't much
> better about their copyrights than Lucas Arts. All of a sudden here comes
> this small time guy trying to make their game and call it his own? That's
> pretty much how they look at it. We blind folks are, I hate to say it, in
> the minority. To them it doesn't matter that it probably wouldn't cost all
> that much extra to make their games accessible. They figure they'd lose 
> more
> money than they made. Besides, acommodating us would, in their minds,
> automatically tag them as an Accessibility company, whatever the heck that
> means. Look at Michelle Hinn from the Game Accessibility Special Interest
> Group. She and those like her have been lobbying the gaming industry for
> years without much success. And that's their response. They don't want to 
> be
> known as an "accessibility Company."
> ----- Original Message ----- 
> From: "constantine (on laptop)" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, September 08, 2008 9:49 PM
> Subject: Re: [Audyssey] new member
>
>
>> You know, that really is quite sad. I bet a starwars audio game would be
>> quite fun- and I personally thought, when monty beta came out, that the
>> games were of great quality, that you'd be just the right guy to make
>> them.
>>
>> Its too bad, though, that there aren't any racing games. If I could, I'd
>> make an audiogame similar to wave race 64. Why? Because for me at least,
>> it
>> had great audio, that can stil compete today- great music, great effects,
>> etc. It also had a good commintator- games like that should be more 
>> widely
>> recognized, I think. I don't think there would be any licensing involved-
>> since the game is basically obsolete- and the company isn't making money
>> off
>> of it, or am I wrong here? That's my main point- if I made a game similar
>> to
>> this, would I be conflicting with licensing or some such?
>>
>>
>>
>>
>> contact details:
>>
>> email: [EMAIL PROTECTED]
>>
>> and others
>> msn: [EMAIL PROTECTED]
>> skype: the_conman283
>>
>> system details:
>> Hp pavillion dv5220CA notebook pc
>> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
>> Fujitsu
>> 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Monday, September 08, 2008 7:13 PM
>> Subject: Re: [Audyssey] new member
>>
>>
>>> Hi,
>>> Well, there is Jedi Quake maintained by Cara Quinn. It is basically
>>> quake with a Star Wars type theme to it.
>>> As for any outright Star Wars games for the blind there aren't any. I
>>> was working on one called Jedi Strike, but when I attempted to license
>>> the Star Wars copyrights via Lucas Licensing they flatly refused.
>>> Besides being very expensive Lucas Licensing only deals with one company
>>> at a time. For example, since Lucas Arts holds the exclusive copyright
>>> for Star Wars vidio games my company USA Games can't license the
>>> copyright, because Lucas Licensing says it would be a conflict of
>>> interest. I would be competing with their games, and never mind the fact
>>> my games for the blind wouldn't even scratch their markets. Besides
>>> witch the couple thousand I would earn off of making said Star wars
>>> games wouldn't even pay for the royalties they wanted to legally license
>>> the Star Wars copyrights.
>>> Bottom line, what I learned is clearly Lucas Licensing has nothing in
>>> place for small time developers wanting to create a game using a Star
>>> Wars theme. It is clear all of their dealings are with companies with
>>> millions of dollars to spend, and thus will pay millions to Lucas in
>>> royalties. A guy expecting to make a few thousand isn't even worth their
>>> time of day unless I use their copyrights illegally, and then they can
>>> sue me for copyright infringement. It is a lose lose situation, and
>>> Lucas Licensing is a bunch of jerks if you ask me.
>>> I have thought about releasing the game as freeware under the creative
>>> commons license, but even that is no absolute protection. That may give
>>> them less of a reasont to sue, but they still can come after me with a
>>> cease and desist order that the courts would uphold stating I have to
>>> remove the content and destroy all source code, all known copies, etc.
>>> I'm not sure it is worth the trouble for a blind developer to risk that
>>> or not.
>>>
>>> Michael Amaro wrote:
>>>> Any starwars type games?
>>>>
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> [EMAIL PROTECTED]
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to [EMAIL PROTECTED]
>>
>>
>> --------------------------------------------------------------------------------
>>
>>
>>
>> No virus found in this incoming message.
>> Checked by AVG - http://www.avg.com
>> Version: 8.0.169 / Virus Database: 270.6.19/1659 - Release Date: 9/8/2008
>> 7:01 AM
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [EMAIL PROTECTED]
>>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED]


--------------------------------------------------------------------------------



No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.169 / Virus Database: 270.6.19/1659 - Release Date: 9/8/2008 
7:01 AM


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to