regarding the idea of developers teaming up, it is a great idea in theory,
but a diffficult one to put into practice in reality.
every developer i have talked to without exception, myself included have
large egos and set ways of doing things, this would be a serious problem i
think.
secondly, deciding how to whack up the proceeds would be a huge issue.
lastly, all involved would have to agree on a language to use for
programming, which may or may not be a big problem depending on folks
involved.
anyhow, if some developers can get something done as a group, i'm all for
it. but i know as for myself, i work better alone, where the vision is one,
all problems as well as successes are also mine alone to deal with, and if
something is screwed up, i have nobody to blame but myself.
i think this could work out if everyone agreed on the outline of the
project, and designed things modularly so each programmer would have their
own little corner to work on, which could be intergrated into the whole
later on. once again, easier said than done.
later
che
----- Original Message -----
From: "william lomas" <lomaswill...@googlemail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, August 14, 2009 1:31 AM
Subject: Re: [Audyssey] The real Game Circle
it will be interesting though to be fair, to see what draconis have up
their sleives. i thought 2009 was the year for draconis, but nothing as
of yet?
On 14 Aug 2009, at 07:29, Thomas Ward wrote:
Hi,
Well said. I too also feel as though the accessible games we have are a
bit disappointing. No disrespect to my fellow game developers, but there
really isn't anything that is really new or innovative to speak of
besides Rail Racer.
For the most part accessible games tend to fall into two catagories.
Either they are simple board and card games, or an arcade game type
theme. Personally, I find the options rather limitting compared to what
was available to me before I lost my sight, and is the main reason I
began writing accesible games myself.
As for the GMA engine I have to disagree with you. Besides the fact it
is a bit old it still is one of the best tools an accessible developer
can use. It is an FPS game engine, and in the right hands it could be
used to create some killer accessible games. We have already seen what
it can do with Shades of Doom and Tank Commander, and I think with some
updates it should be able to create games more or less on par with Star
Trek Elite Force, Star Wars Jedi Knight, etc. In some respects it isn't
the fault of the tool here, but perhaps it is the developer's lack of
imagination, creativity, or experience with full blown FPS games here.
As for the Star Wars game I was working on I had to put that project on
hold for a couple of reasons. First, I am still trying to work with
Lucas Film on obtaining a Star Wars license. Second, when Alchemy closed
up I took over their games and projects which I want to complete before
returning to my own original projects.
CSF inc. wrote:
With the current game circle we have as blind gamers, it's
disappointing; There are interesting games we play but very few; other
games are not accessible to certain computers and operating systems;
others are so simple and plain, for some of us who has played "regular
games," it's disheartening; Effort should be made into making games
more involved, more ideas "ie stop making games off of GMA's frame
work," There is only 1 Shades, 1 Tank Commander.. lastly, we need
games we can play along with our sighted family like "Soul Caliber". We
have no fighting games, no sports games we can play without some A.I.
making it not real; even though the 2nd best player in the world in
Mortal Combat is Blind!! We should of taken that initiative
and created some type of fighting game at least similar to Mortal.. Are
blind people not sports fans? would we like to box? run the football?
aim the pitch in a baseball game? even fly a F-16 in combat.. Sim's are
O.K. I guess, but it takes the control and fun out of the game.. Some
will complain about this post, some will agree; the point is We Need
More Variety, And Not The Same Games With Different Titles.. What
happened to Star Wars Jedi attack? OOh Yeah Baby..
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