Hi,
[EMAIL PROTECTED] writes:
> A little while ago I added another little code project to my todo
> queue, it's just a toy project but might end up providing useful
> ideas for the implementation. I've been toying with the idea to
> create a small program that is built entirely of plug-ins and allows
> you to build graphs of dataflow between inputs and outputs of the
> plug-ins (nodes in the graph). And thus enable the coding of a
> function that only blurs the brightness and not the color of an
> image to be "coded" visually like this:
>
> RGBA value_blur(RGBA,radius){
> .--RGBA------.
> | split_RGBA |
> `-R--G--B--A-'
> | | | |
> | | | `---.
> .-R--G--B-. \
> | rgb2hsv | \
> `-H--S--V-' \
> | | \ \
> | | \ |
> | | .---V------. |
> | | |blur(radius)|
> | | `---V------'/
> | | | /
> | | / /
> | | / /
> .-H--S--V-. /
> | hsv2rgb | /
> `-R--G--B-' /
> | | | /
> .-R--G--B--A-.
> | join_RGBA |
> `--RGBA------'
> }
looks very much like the Pupus rendering pipeline that Adam suggested
for GIMP-2.0. It's basically the framework that we'd like to put on
top of GEGL.
Salut, Sven
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