The source is all included, stop being a retard.
No I am not going to rewrite the fucking game because you don't like 3d.
FUCK you.
See the zip file containing the engine source? Figure it out moron. All
you have to do is compile the engine (and supply your distro's crypto
libs to the engine). Read the instructions included in the engine source
zip file.
The source for the quakeC (which you don't need to bother with) is in
the zzzzz... .pk3 file.
If I ever meet you I'm liable to beat the shit out of you due to your
insane Arrogance and Entitlement (and remember: visa free travel for me:
I could be there in a half of a day: but you can't come to me without a
visa)
On 2019-11-11 15:16, Alexandre François Garreau wrote:
The links you provided me appears to request 6,8G of disk space.
That’s a
lot. Likely even more than sources + binary of all GNU software
brought up
together. That’s too much, and following that bad trend of modern video
games
to occupy as much disk space as they can ><
There is no ./configure that’d at the same time would ensure that
portability
issues are absent (even in the presence of hand-modified system) and
that
dependencies are met (actually I’ve found no README or INSTALL listing
required dependencies, that’s a big issue!).
Also binaries appears to be built by default, which is bad, in terms of
security and portability (I run Debian, which is a different distro
from the
one (“Linux” Mint) it was built for, allowing potential portability
issues).
Make offers no “distclean” target to fix that, and these binary says
“linux”
instead of “GNU/Linux” (which is mandatory terminology to even hope to
be a
GNU package).
All that brought together makes it unlikely to become a GNU software
unless
you achieve a work greater than having hacked on this until now, by
several
orders of magnitude. You’d better start again something from scratch.
Beginning with ncurse, bringing GTK later, and using autotools (or at
least ./
configure && make && sudo make install). Eventually reusing your work
later
using some layers of adaptations (hoping it is not bloated by bloated
file
formats or dependencies).