serialhex wrote:
On Sat, Mar 17, 2012 at 11:01 AM, Heinrich Apfelmus
<apfel...@quantentunnel.de> wrote:
The task is to implement a small audio synthesizer in Haskell.
seriously?!?! i'm not in his class, but i'm game! i learn better
when i'm working on something interesting, and i want to make my
(currently pretty pathetic) haskell better and i *LOOOVVVVEEEEE*
audio! a haskell-based synth (or series of synths) would be really
spiffy! what do i have to know / learn / do?
Well, it's up to you, really. You need to learn a bit how audio
synthesis works, for instance starting with the following links.
http://www.acoustics.salford.ac.uk/acoustics_info/sound_synthesis/
http://en.wikibooks.org/wiki/Sound_Synthesis_Theory
http://en.wikipedia.org/wiki/Category:Sound_synthesis_types
Then, it's best to learn by programming various wave forms yourself and
playing around with them. I just finished implementing the necessary
Haskell backend for playing raw audio data. You can find it here:
http://hackage.haskell.org/package/tomato-rubato-openal
The testSine function demonstrates how it works.
Best regards,
Heinrich Apfelmus
--
http://apfelmus.nfshost.com
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