One small detail i forgot to mention, the crash only happens when i
try to load a map.

On 8/10/05, Teddy <[EMAIL PROTECTED]> wrote:
> Thanks for replying so quickly Alfred :-)
>
> I checked my SourceMods\dystopia\bin directory, the only files in
> there is the server, client and shader dlls.
>
> I did a search for steamclient.dll/tier0_s.dll/vstdlib_s.dll, the only
> place they show up is in my \Steam\SteamApps\USERNAME\Half-Life 2\bin\
> directory and in the \Steam directory.
>
> Any ideas?
>
> -Teddy
>
> On 8/10/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> > Looks like you may have copied steamclient.dll/tier0_s.dll/vstdlib_s.dll
> > to your games bin/ directory. Delete them, they shouldn't be there.
> >
> > - Alfred
> >
> > ----Original Message----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Teddy Sent:
> > Tuesday, August 09, 2005 8:52 PM To: hlcoders@list.valvesoftware.com
> > Subject: [hlcoders] Steam update has broken debugging
> >
> > > Since the last steam update, i can't debug my mod.
> > >
> > > Running it with the following command line:
> > > \Steam\SteamApps\USERNAME\Half-Life 2\hl2.exe -dev -allowdebug -novid
> > > -game "\steam\SteamApps\SourceMods\dystopia"
> > >
> > > Causes the following errors:
> > >
> > > "The procedure entry point ?? 1CScopedCriticalSection@@[EMAIL PROTECTED] 
> > > could
> > > not be located in the dynamic link library tier0_s.dll."
> > >
> > > then i get this Enginer Error:
> > > "steamclient.dll not found, server communication disabled."
> > >
> > >
> > > Anyone else having this problem, and more importantly, anyone found a
> > > fix for it?
> > >
> > > Cheers,
> > > Teddy
> > >
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> >
> >
>

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