We just released a fix for this on Steam. Remember to run HL2 at least once before launching your Mod in the debugger and you will no longer need to put "+sv_lan 1" in the launch parameters.
- Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Friday, September 30, 2005 4:15 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Re: Tier0_s.dll error when debugging Source Mods ( was: Last update has broken Mod shaders and is causing crashes ) If you get this error add "+sv_lan 1" to the command line as a temporary workaround. We will have a release next week that will fix this properly. - Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Teddy Sent: Friday, September 30, 2005 4:01 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Re: Tier0_s.dll error when debugging Source Mods ( was: Last update has broken Mod shaders and is causing crashes ) I still get the tier0_s.dll error when launching my mod from VS. I'm launching via hl2.exe, with standard command line params. It loads to console fine, but when i attempt to load a map/start a server, it errors out with tier0_s.dll error, followed by a steamclient.dll error. -Teddy On 9/30/05, Imperio59 <[EMAIL PROTECTED]> wrote: > I've not had one single error in debugging my MOD so far... I don't know > if there was a code update recently because I haven't WinDiff'ed the > code bases in the last 2 months at least... > Here's my arguments: > -allowdebug -dev -game "c:\program > files\steam\steamapps\SourceMods\Caliber" +sv_lan 1 +map cal_test > Hope that help... > > > -- > No virus found in this outgoing message. > Checked by AVG Anti-Virus. > Version: 7.0.344 / Virus Database: 267.11.9/115 - Release Date: 29/09/2005 > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders