A bitmap in valves code normally means an image, either VTF (most common) or TGA (Uncompressed)
I dont think the VGUI supports raw BMP natively. Adam --- Drak <[EMAIL PROTECTED]> wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Just by a quick look, i would assume > "vgui_BitmapImage.cpp/.h" seems to obviously be > releated to .bmp files? > Or am i way off? Ethier way, is it possable to load > .bmp images into a vgui screen? > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- Owner Nigredo Studios http://www.nigredostudios.com ____________________________________________________________________________________ Fussy? Opinionated? Impossible to please? Perfect. Join Yahoo!'s user panel and lay it on us. http://surveylink.yahoo.com/gmrs/yahoo_panel_invite.asp?a=7 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

