A bitmap in valves code normally means an image,
either VTF (most common) or TGA (Uncompressed)

I dont think the VGUI supports raw BMP natively.

Adam


--- Drak <[EMAIL PROTECTED]> wrote:

> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Just by a quick look, i would assume
> "vgui_BitmapImage.cpp/.h" seems to obviously be
> releated to .bmp files?
> Or am i way off? Ethier way, is it possable to load
> .bmp images into a vgui screen?
> --
>
>
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