HL2MP_Player is derived from HL2_Player. It only overrides functions
that it needs to.

Ideally you'd create MyMod_Player and derive it from HL2_Player or
HL2MP_Player. But if you're only messing about I'd edit HL2MP_Player.

garry

On 6/2/07, Drak <[EMAIL PROTECTED]> wrote:
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In the HL2MP SDK, there's:

"HL2_Gamerules / HL2_Player *.cpp/h"

and:

"HL2MP_Gamesrules/HL2MP_Player *.cpp/h"

And i added some dev messages, and there both called. What's the point of 
having theses?
Since they contain the same functions (EX: The player Spawn Function). What if 
i wannted to add code there? Which one would i even add it to?
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