Even after verifying the integrity of the local cache? I had the same problem 
and it fixed it (although it claimed that basically every single file in the 
Source SDK needed "reacquiring".

Date: Fri, 18 Oct 2013 15:41:24 -0400
From: twincan...@gmail.com
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Source SDK Launch Issues

Source SDK launcher still doesn't work for me.


On Fri, Oct 18, 2013 at 2:03 PM, Jan Hartung <jan.hart...@gmx.de> wrote:

Hi,
 Checked it. For our 2007 based version Hammer starts up normally from the SDK 
launcher and compiles come out as they should. Do you still see the issue with 
your mod?
 Jan
 Von: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Vincent Miceli

Gesendet: Donnerstag, 17. Oktober 2013 02:29
An: hlcoders@list.valvesoftware.com
Betreff: [hlcoders] Source SDK Launch Issues
 Hi, I haven't seen this reported yet on the mailing list, so I decided to 
share this. I found as of 10/16/2013 that I cannot launch Hammer Editor for the 
Source SDK 2007 from the SDK app. Strangely, before that happened, I couldn't 
launch the SDK app at all, but after restarting my computer and Verifying the 
integrity of the Tool Cache for the Source SDK, I was able to launch the SDK. 
But, not Hammer. When I was just able to at least launch the SDK before, (but 
not Hammer), I found that if I open Hammer from the exe file instead of from 
the app, it launched Hammer, but said it couldn't find a specific file, and it 
gave me a few errors, one error included my 2d viewports in Hammer showing 
pink/black checkerboard textures on 3d models. I apologize for not having the 
error messages handy, after having been able to launch Hammer and load and 
compile my map, I closed the SDK and now Hammer won't open at all no matter 
what I do. Also, the compile that I made while in that erroneous state produced 
a map with very strange black brushwork with almost no lighting from the 
skybox. I'm assuming it's trying to find a file that links stuff together with 
my mod, and since it couldn't find it, it was giving me those related errors.
Thanks for reading I hope that little bit of information was of value to 
someone and if more info is required I can respond as informatively as I can.
 --         Vincent Miceliwww.firearms-source.com

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