I find it odd that it returned a non-NULL value. maxplayers is a ConCommand, not a ConVar.
The typical way to get the max players is to get the IPlayerInfoManager interface, call GetGlobalVars, and then check the maxClients global value. -- Nicholas Hastings AlliedMods.net <http://www.alliedmods.net> > Tom Schumann <mailto:schumann....@gmail.com> > Friday, July 7, 2017 9:47 PM > Thanks - I used g_pCVar->FindVar which returns a ConVar* but its m_pParent > attribute is NULL so I can't get its value. > I tried wrapping it in a ConVarRef and GetInt, GetFloat and GetString all > return 0. I can see that maxplayers is 16 though. > > On 25 June 2017 at 21:06, Nicholas Hastings <psycho...@alliedmods.net> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > Nicholas Hastings <mailto:psycho...@alliedmods.net> > Sunday, June 25, 2017 7:06 AM > It's the same as getting them from within a game dll. > > Call ConnectTier1Libraries or manually look up and set g_pCVar to the > ICVar interface pointer (CVAR_INTERFACE_VERSION). After then you can use > ConVarRefs or manual lookup, ex. g_pCVar->FindVar("mp_friendlyfire") . > > Tom Schumann <mailto:schumann....@gmail.com> > Sunday, June 25, 2017 1:31 AM > Is there a way to get a game .dll or engine cvar value from a Source > plugin? I've had a bit of a poke around and couldn't see or find anything > obvious. > > Thanks > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders