My MvM server starts lagging badly the moment the first wave starts. I had
no issue running my MvM before on our dedicated server. Does anyone else
have this issue?

2012/10/27 Rob Nelson <nexisentertainm...@gmail.com>

> Same here.
>
> After restarting the server on Debian Linux (i686 on Linode), the game
> updated, went through the normal loading sequence (oddly, without
> replay, even though it worked prior to the update), and after loading
> the popfile (as indicated by a few warnings), the process hangs.
>
> Linux mine 2.6.39.1-linode34 #1 SMP Tue Jun 21 10:29:24 EDT 2011 i686
> GNU/Linux
>
> Startup commandline:
>
> ./srcds_run -console -steambin /home/gmod/hlds/steam -game "tf" +map
> mvm_mannworks +maxplayers 32 -autoupdate -replay
>
> Log is attached.  Same result every time.  Server worked fine up until
> the update was out.  All of our other Linux srcds servers are out of
> commission, either due to srcds crashing the entire server, or just
> hanging.
>
> On Friday, October 26, 2012 7:31:24 PM, gamead...@127001.org wrote:
> > MVM freezing at 100% of a core for me on Linux around a second after the
> first person chooses a class.  No error messages, no metamod, sourcemod or
> any other plugins
> >
> >> -----Original Message-----
> >> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> >> boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
> >> Sent: 27 October 2012 03:19
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> >>
> >> Here is the issue:
> >>
> >> https://forums.alliedmods.net/showthread.php?t=199068
> >>
> >> ----- Original Message -----
> >> From: "T Marler" <bloodyi...@shaw.ca>
> >> To: "Half-Life dedicated Win32 server mailing list"
> >> <hlds@list.valvesoftware.com>
> >> Sent: Friday, October 26, 2012 8:15:43 PM
> >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> >>
> >> I updated my servers (with verify all) twice, as soon ass the queueing
> >> system kicks in, my server blurts out:
> >>
> >> Invalid wave number
> >> Invalid Where argument 'spawnbot_scattered'
> >> Unknown attribute 'Where' in WaveSpawn definition.
> >> Invalid Where argument 'spawnbot_scattered'
> >> Unknown attribute 'Where' in WaveSpawn definition.
> >>
> >>
> >> And now my servers are not responsive.
> >>
> >> Wtf?
> >>
> >> ----- Original Message -----
> >> From: "Eric Smith" <er...@valvesoftware.com>
> >> To: "Half-Life dedicated Linux server mailing list"
> >> <hlds_li...@list.valvesoftware.com>, "Half-Life dedicated Win32 server
> >> mailing list" <hlds@list.valvesoftware.com>,
> >> "hlds_annou...@list.valvesoftware.com"
> >> <hlds_annou...@list.valvesoftware.com>
> >> Sent: Friday, October 26, 2012 5:16:39 PM
> >> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> >>
> >> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
> >> for the updates are below.
> >>
> >> -Eric
> >>
> >> ------------------------------
> >>
> >> Source Engine Changes (TF2, DoD:S, HL2:DM)
> >> - Added mat_viewportupscale and mat_viewportscale to enable rendering
> >> the world at a reduced resolution. ("mat_viewportupscale 1" and
> >> "mat_viewportscale 0.5" will downscale world rendering by 50%.)
> >> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
> >> changelevel when the server is empty
> >> - Fixed a bug that prevented consecutive clicks on scrollbar buttons
> >> - Performance and stability improvements
> >> - Added positional audio support for Mumble clients
> >>
> >> Team Fortress 2
> >> - Scream Fortress Event 2012
> >> - Fixed a bug where buildings would be invisible during their setup
> >> time
> >> - Mann vs. Machine
> >>    - Added the map Mvm_coaltown_event with a special Halloween mission
> >>    - Fixed a bug where players money would not be set properly when
> >> restoring a checkpoint
> >>    - Fixed server crash on vote to restart mission
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
>
>
>
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