yeah, sure... I build our system to halt idle servers or at least refresh them, so memory is freed.
Regards Thomas Hjorth http://DSRack.dk
From: "Wim Barelds" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Source Engine/Dedicated Server Beta Date: Wed, 8 Aug 2007 14:11:23 +0200 -- [ Picked text/plain from multipart/alternative ] Wouldn't you suppose that a nightly reboot would be a good thing either way though? On 8/8/07, Thomas h <[EMAIL PROTECTED]> wrote: > > I only suspected zblock to be "the bad guy", because i didnt notice any of > the non-zblock running server to reach a level higher than 250-300mb of > ram. > But that could just as well be that they rarely change map on those > servers, > making in consistent with the memleak bug in the src engine. > > Regards > Thomas Hjorth > http://DSRack.dk > > >[ Picked text/plain from multipart/alternative ] > >Thomas Hjorth, that's actually the first time I ever heard anyone say > that > >zBlock > >were to have a memory leak, and seeing as ow zBlock barely actuallyt uses > >any > >memory at all I can't imagine it leaking near a GB in only a few days. > I'll > >check it > >out though. > > > >On 8/8/07, Thomas h <[EMAIL PROTECTED]> wrote: > > > > > > The memleak is there, though I though it was with zblock, since only > >those > > > servers used way to much memory. I had 1 server using 1.1GB of memory > > > within > > > a few days. Restarting the server cleans up the mess, ofc. > > > > > > Regards > > > Thomas Hjorth > > > http://DSRack.dk > > > > > > >[ Picked text/plain from multipart/alternative ] > > > >- Fixed a server memory leak (2-3 megs per map change) > > > > > > > >Holy mother of God. I am speechless if this is true. =o > > > > > > > >-tsuehpsyde > > > >SourceKills.com > > > > > > > >On 8/7/07, Guy Watkins <[EMAIL PROTECTED]> wrote: > > > > > > > > > > What was the smoke grenade exploit? Was it the one that allowed > > > someone > > > > > to > > > > > jump really high? > > > > > > > > > > Thanks, > > > > > Guy > > > > > > > > > > } -----Original Message----- > > > > > } From: [EMAIL PROTECTED] [mailto: > hlds_linux- > > > > > } [EMAIL PROTECTED] On Behalf Of Jason Ruymen > > > > > } Sent: Tuesday, August 07, 2007 9:47 PM > > > > > } To: hlds_linux@list.valvesoftware.com; > [EMAIL PROTECTED] > > > > > } Subject: [hlds_linux] Source Engine/Dedicated Server Beta > > > > > } > > > > > } A new Beta is available for the Source Engine and Source > Dedicated > > > > > } Server. To participate, run hldsupdatetool with the command > >"-beta > > > > > } community". The specific changes include: > > > > > } > > > > > } - Fixed hl2mp bug where if you +used a weapon it would not > respawn > > > > > } anymore > > > > > } - Fixed hl2mp spectator being able to lock the player he's > viewing > > > by > > > > > } typing "jointeam 0" > > > > > } - Fixed a CS:S smoke grenade exploit > > > > > } - Added a way for server plugins to ask players if they'd like > to > > > > > } connect to a different server > > > > > } - Made materials handle sv_pure correctly when they've included > > > other > > > > > } materials > > > > > } - Fixed Windows dedicated server bug slowing down Steam updates > > > > > } - Fixed a server memory leak (2-3 megs per map change) > > > > > } - Fixed IVEngineServer::FadeClientVolume > > > > > } - Fixed certain models showing up all white when sv_pure flushed > > > them > > > > > } - Made the server print a client's steam ID and show sv_pure > > > warnings > > > >if > > > > > } sv_pure_kick_clients is 0 > > > > > } - Fixed a bug preventing sv_pure CRCs from verifying correctly > on > > > > > } certain custom maps > > > > > } > > > > > } Jason > > > > > } > > > > > } _______________________________________________ > > > > > } To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > } please visit: > > > > > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > >archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > >-- > > > > > > > >_______________________________________________ > > > >To unsubscribe, edit your list preferences, or view the list > archives, > > > >please visit: > > > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _________________________________________________________________ > > > Vælg selv hvordan du vil kommunikere - skrift, tale, video eller > >billeder > > > med MSN Messenger: http://messenger.msn.dk > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > >-- > >___________________________ > >Wim 'TheUnknownFactor' Barelds > >[EMAIL PROTECTED] > >-- > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _________________________________________________________________ > Find dine dokumenter lettere med MSN Toolbar med Windows-pc-søgning - hent > den gratis her: http://toolbar.msn.dk > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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