I should probably mention this does not occur on a "vanilla server". 
This is happening on a server I have modified the AppID on to 510. 
Please don't tell me the AppID is breaking my server :(

Shane Arnold wrote:
> Hi All,
>
> Having issues with connections to a local NAT server. When connecting to 
> it locally on a local IP it should work right?
>
> -> Reservation cookie 18401f4925df000:  reason ReplyReservationRequest
> ---- Host_NewGame ----
> Host_NewGame on map c1m1_hotel
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> <heaps of spam>
> Commentary: Loading commentary data from maps/c1m1_hotel_commentary.txt.
> Initializing Director's script
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
> Continuing with current version anyway.
> Adding master server 72.165.61.136:27011
> Adding master server 72.165.61.136:27014
> Connection to Steam servers successful.
>    VAC secure mode is activated.
>
> Connection on client then fails with error "Session is no longer 
> available". In the client console, I get;
>
> ] connect 172.16.1.10:27015
> Connecting to public(172.16.1.10:27015)
> Sending UDP connect to public IP 172.16.1.10:27015
> Server using 'public' lobbies, requiring pw no, lobby id 0
> RememberIPAddressForLobby: lobby 0 from address 172.16.1.10:27015
> Server approved grace request...
> Retrying connection to 172.16.1.10:27015, server requires lobby 
> reservation but is unreserved.
> Received game details information from 172.16.1.10:27015...
>
> Then nothing... after a while (I am assuming a timeout period) I get the 
> following happening in server console;
>
> Server waking up from hibernation
> <spam>
> -> Reservation cookie 0:  reason reserved(yes), clients(no), 
> reservationexpires(0.00)
> Server is hibernating
>
> Can someone please tell me what I am doing wrong. How can a client not 
> connect to a simple server on the same LAN? My server startup line is;
>
> ./srcds_linux -game left4dead2 +map c1m1_hotel
>
> It's doing my head in. I suspect this is also meaning clients are unable 
> to connect to my external IP for the same reason...
>
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