Does matchmaking not respect sv_visiblemaxplayers ? Try setting
maxplayers to 28 and setting sv_visiblemaxplayers to 24 and see if any
extra tags are appended. If no extra tags are added, you should be
good to go.

If not, please let me know.
Kyle.

On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold <peter_va...@reinhold.dk> wrote:
> Hi All,
>
> Due to the recent influx of players caused by Valve making TF2 F2P, i've
> started looking into reserving slots for our admins.
>
> Technical info, server is running the latest SourceMod.
>
> Anyway, I do not want to do something "illegal" and risk my server banned,
> but is it possible to extend the playercount to, for instance, 28, and still
> only have 24 public slots visible?
>
> So, when an admin joins, playercount will be 25, and pub players are still
> disallowed, then when someone leaves, we are at 24, and pubs are still
> disallowed, but the admin is then moved to a public slot.
>
> Is this possible in any way?
>
>
> Kind Regards,
>
> /Peter
>
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