Combining the block files for any replay stored on your server should result
in a playable demo of the whole round the replay was generated on.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Peter
Reinhold
Sent: Monday, July 18, 2011 1:07 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Can replay be used by admins to check for cheaters?

Hi All,

Seeing that F2P have given my server a large boost in popularity (both F2P
players, and also a growing group of regulars), being a more active admin is
a necessity.

But, the server is filled almost 24/7, and we haven't got "staff" to be on
call all day round (this is a non-profit server), so I was wondering if its
possible for me to use replay (which is setup and working on the server), to
check for suspicious activity, based on chatlogs and reports from players?

If not, have anyone got any good ideas on how I could achieve some sort of
after-the-fact factchecking/banning?


Thanks in advance,

/Peter

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