Okay i set logging on again and this time the crash was a bit less mangled
(didn't repeat)..

http://www.lowlagfrag.com/gdb.txt

On Mon, Jul 18, 2011 at 12:13 PM, Tony Paloma <drunkenf...@hotmail.com>wrote:

> So you're 300 frames deep? Can you post the first few frames right before
> it
> starts to repeat? Also, if you make your shell window taller before
> starting
> gdb, you won't have to page thru as much.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of E3pO
> Sent: Sunday, July 17, 2011 11:01 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] My server is still crashing
>
> /home/srcds/srcds_new_surf/orangebox/tf/bin/server.so
> #300 0xb3f8de54 in CBasePlayer::ValidateCurrentObserverTarget() ()
>   from /home/srcds/srcds_new_surf/orangebox/tf/bin/server.so
> #301 0xb41a7f61 in CTFPlayer::ValidateCurrentObserverTarget() ()
>   from /home/srcds/srcds_new_surf/orangebox/tf/bin/server.so
> #302 0xb3f861de in CBasePlayer::CheckObserverSettings() ()
>   from /home/srcds/srcds_new_surf/orangebox/tf/bin/server.so
> #303 0xb4191419 in CTFPlayer::CheckObserverSettings() ()
>   from /home/srcds/srcds_new_surf/orangebox/tf/bin/server.so
> #304 0xb41abc26 in CTFPlayer::SetObserverMode(int) ()
>   from /home/srcds/srcds_new_surf/orangebox/tf/bin/server.so
> ---Type <return> to continue, or q <return> to quit---q
>
>
> ETC ETC ETC ETC....
>
> On Mon, Jul 18, 2011 at 1:26 AM, Tony Paloma <drunkenf...@hotmail.com
> >wrote:
>
> > What do you mean holding in return and force return? Like literally
> > holding down the return key? Why are you doing that?
> >
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of E3pO
> > Sent: Sunday, July 17, 2011 9:09 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] My server is still crashing
> >
> > I see a bunch more output now.. I have done logging on with a file but
> > i've been holding in return for about an hour.
> >
> > Is there an easier way to force return instead of just holding it in?
> >
> > On Sun, Jul 17, 2011 at 10:30 PM, Sazpaimon <sazpai...@x-cult.org>
> wrote:
> >
> > > Might not be the right way of running it. I use Nemrun, which saves
> > > my cores in a seperate cores folder, so this is how I run gdb:
> > >
> > >  gdb srcds_linux cores/tf2_20110711155904.core
> > >
> > > From the orangebox directory. If you use srcd_run by itself, just
> > > run "gdb srcds_linux corefile" also from the orangebox directory.
> > >
> > >
> > > On 7/17/2011 10:13 PM, E3pO wrote:
> > >
> > >> Yeah sorry I tried sending like 8 times.
> > >>
> > >> I CD into /orangebox/ and then type gdb. When it is open I type sym
> > >> tf On Jul 17, 2011 7:07 PM,
> > >> "Sazpaimon"<Sazpaimon@x-cult.**org<sazpai...@x-cult.org>>
> > >>  wrote:
> > >>
> > >>> I asked you before how you're running gdb but never got an answer.
> > >>>
> > >>> On 7/17/2011 9:18 PM, E3pO wrote:
> > >>>
> > >>>> For some reason i can not post to this list, keeps saying my
> > >>>> message is
> > >>>>
> > >>> so
> > >>
> > >>> big so i'm starting a new thread.
> > >>>>
> > >>>>
> > >>>> Core was generated by `./srcds_linux -debug -console -game tf +ip
> > >>>> 65.18.168.205 +port 27015 +map surf_'.
> > >>>> Program terminated with signal 11, Segmentation fault.
> > >>>> #0 0x00811602 in CPointTemplate::AddTemplate(**CBaseEntity*, char
> > >>>> const*,
> > >>>> int)
> > >>>> ()
> > >>>> (gdb) thread apply all bt
> > >>>>
> > >>>> Thread 11 (Thread 8007):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb7631b86 in ?? ()
> > >>>> #2 0x00001388 in ?? ()
> > >>>> #3 0x00000001 in ?? ()
> > >>>> #4 0xae6baff4 in ?? ()
> > >>>> #5 0xae6b2718 in ?? ()
> > >>>> #6 0xafaba304 in ?? ()
> > >>>> #7 0xae6b08a3 in ?? ()
> > >>>> #8 0xb76cab60 in ?? ()
> > >>>> #9 0xae6b0e8b in ?? ()
> > >>>> #10 0xb76cab60 in ?? ()
> > >>>> #11 0xae6b12b5 in ?? ()
> > >>>> #12 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 10 (Thread 8008):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb76d6342 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 9 (Thread 8251):
> > >>>> #0 0xb7824430 in __kernel_vsyscall () ---Type<return>  to
> > >>>> continue, or q<return>  to quit---
> > >>>> #1 0xb76d6342 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 8 (Thread 9686):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb76d6015 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 7 (Thread 8024):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb7638971 in ?? ()
> > >>>> #2 0xb059bd9c in ?? ()
> > >>>> #3 0xafcd68b6 in ?? ()
> > >>>> #4 0xafbe354e in ?? ()
> > >>>> #5 0xafbe3722 in ?? ()
> > >>>> #6 0xafbe3769 in ?? ()
> > >>>> #7 0xafcd2a1e in ?? ()
> > >>>> #8 0xafbe5a9c in ?? ()
> > >>>> #9 0xb76d196e in ?? ()
> > >>>> #10 0x0d3b4a50 in ?? ()
> > >>>> #11 0xb763fa4e in ?? ()
> > >>>>
> > >>>> Thread 6 (Thread 8026):
> > >>>> ---Type<return>  to continue, or q<return>  to quit---
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb76d6342 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 5 (Thread 8015):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb76d6342 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 4 (Thread 8014):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb76d6342 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 3 (Thread 8013):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb76d6342 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>>
> > >>>> Thread 2 (Thread 8012):
> > >>>> #0 0xb7824430 in __kernel_vsyscall ()
> > >>>> #1 0xb76d6342 in ?? ()
> > >>>> #2 0x00000000 in ?? ()
> > >>>> ---Type<return>  to continue, or q<return>  to quit---
> > >>>>
> > >>>> Thread 1 (Thread 8011):
> > >>>> #0 0x00811602 in CPointTemplate::AddTemplate(**CBaseEntity*, char
> > >>>> const*,
> > >>>> int)
> > >>>> ()
> > >>>> #1 0xafb1a64c in ?? ()
> > >>>> #2<signal handler called>
> > >>>> #3 0xafaba384 in ?? ()
> > >>>> #4 0x003c6f28 in CKothLogic::InputRoundSpawn(**inputdata_t&) ()
> > >>>> Cannot access memory at address 0xb75e1e04
> > >>>> (gdb)
> > >>>> ______________________________**_________________
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> > >>
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> > >>>>
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> > >>>
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