Thats good to hear, and the fact that you are up this late reading work
related emails shows that you really mean "non-stop"

On Tue, Oct 18, 2011 at 12:16 AM, Tony Paloma <to...@valvesoftware.com>wrote:

> No, we don't need client dumps. We have a whole heap of them already. The
> problem is by the time the client has crashed, the client has been in a bad
> state already for a bit of time. The problem is tracking down how they got
> into that state. We have another update going out tomorrow that fixes at
> least one more problem and will likely reduce the number of server and
> client crashes. We won't be leaving the game in this condition; the team has
> been working on it non-stop.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse Porter
> Sent: Monday, October 17, 2011 8:43 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2 Update Released
>
> Yeah, this seems to be worse than before. Would you like client minidumps?
> How can we help here?
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