Yeah its 9:30 in Seattle. Time for dessert!

On Mon, Oct 17, 2011 at 9:28 PM, Jesse Porter <reacherg...@gmail.com> wrote:

> Alright :) Thanks and good luck (and also isn't it 9:30 valve time?)
>
> On Mon, Oct 17, 2011 at 10:16 PM, Tony Paloma <to...@valvesoftware.com
> >wrote:
>
> > No, we don't need client dumps. We have a whole heap of them already. The
> > problem is by the time the client has crashed, the client has been in a
> bad
> > state already for a bit of time. The problem is tracking down how they
> got
> > into that state. We have another update going out tomorrow that fixes at
> > least one more problem and will likely reduce the number of server and
> > client crashes. We won't be leaving the game in this condition; the team
> has
> > been working on it non-stop.
> >
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse Porter
> > Sent: Monday, October 17, 2011 8:43 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> >
> > Yeah, this seems to be worse than before. Would you like client
> minidumps?
> > How can we help here?
> > _______________________________________________
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> >
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> >
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