I was going to respond with the same information but it's just become such
"common knowledge" to me that quit = crash.

I guess it's By Design.

On Mon, Jun 18, 2012 at 6:46 PM, Jesse Molina <je...@opendreams.net> wrote:

>
> I am guessing you are new at this.
>
> This has been normal for at least a year and a half, maybe two years.  I
> don't recall when it first started happening but it was obvious when it did.
>
> For most people I know, this happens every time they exit the TF2 game
> client.
>
> But, it also happens to the server if and only if it has been active for
> awhile (let's say 3 hours of active use).  My experience is that if you
> tell a freshly started server to quit, it won't crash, but one that has
> been up for a few hours will always crash.
>
> It is normal. Ignore it.
>
>
>
>
> Invalid Protocol wrote:
>
>> I have a TF2 server (Linux 32 bits), without metamod, sourcemod or any
>> other
>> changes. Since last update a crash occurs during shutdown (for example
>> when
>> quit command is used from console).  Same thing happens with public
>> servers
>> too. I'm the only one with this problem?
>>
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>>
> --
> # Jesse Molina
> # Mail = je...@opendreams.net
> # Cell = 1-602-323-7608
>
>
>
>
>
>
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