I once did some testing with some build of server.so related to replay and i had to reboot the server multiple times to get the data. So players disconnected and connected multiple times. In a day, it turned back from bad to good. No point of creating new identity just because of that.

-ics

30.6.2012 14:48, Daniel G kirjoitti:
So after the Pyro update Sourcemod was broken so I've disabled it, started
the server and went to work thinking everything is fine.
When I came back home I noticed everyone trying to connect to the server
got "Kicked by Console" the whole damn day.
I had to reinstall TF2 to fix this but now my server shows as "Standing:
Bad".
I wonder how long it will take to get the "Standing: Good" status back?
Actually with a "Bad" status quickplay seems to have no effect at all.
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