Yeah and what's the deal with getting candy for health I wish Valve would
take the game a little more seriously!!!

On Sat, Oct 27, 2012 at 11:11 AM, Maavrik <maav...@maavrik.com> wrote:

> That's exactly what I was going for Dan.  Get a group of friends and then
> go at Merasmus.
>
> I decided to try one public matchmaking server, but there were 3 screaming
> kids on it, and it was quite unbearable.  I'm pretty sure, however,
> Merasmus is not supposed to make sense.  Forcing everyone to stand facing
> the other team, and doing the halloween taunt while Merasmus screams
> "DANCE, DANCE!" isn't really all that serious. When someone on that one pub
> server killed me, there was a pumpkin that he picked up on the killcam, and
> I never saw one after that.  I have no idea how to get to skull island, but
> it probably has to do with killing Merasmus.
>
> Once again thanks for your help.
>
> On 27/10/2012 1:38 AM, dan wrote:
>
>> On 27/10/2012 08:03, Maavrik wrote:
>>
>>> Alright, thanks for your help Dan.
>>>
>>
>> Well I wouldn't hold your breath, seems like a bit of a non-event TBH.
>>
>> The ideas for capping the point make no sense. big head / little head?
>> There are no head shots anyway
>> for the vast majority of the classes and weapons. Ideas like crits and
>> uber? When both sides get them at the same time are pretty pointless.
>>
>> Is this a bug? Surely only the capping team was supposed to get the card
>> effects?
>>
>> None of the pub servers I've tried have been good enough to kill the boss
>> and I've not seen any items or anything
>> resembling going to skull island etc. The rest of the time it's the
>> shambles that koth is (please do the next event so it isn't koth based)
>>
>> Dialling back the fun all for the sake of the economy? Meh, I'd much
>> prefer to just buy a game and play it with the fun included - do we really
>> care about some
>> halfwits collection of buds being devalued? Or even paying to play it
>> (you have the ticket idea) but the economy results in removing the fun from
>> the game artifically
>>  - it might give jobs for fleeing Greek economists but aside from that
>> not a great idea :-(
>>
>> Worse thing for a company that is customer focused is to realise you're
>> no longer a customer if you use their product  and that they have no
>> way of paying for TF2 if your interest is in playing it. Valve have
>> effectively stopped selling games :(
>>
>> All in all, not the best tf2 experience I've ever had (not the least the
>> couple of times I tried the matchmaking and got on a server
>> with 32 players and premium accounts and so on being getting lucky - not
>> Valve's fault, but if these people cheated with the client they would have
>> been banned
>> permanently years ago, it's not like they are different people running
>> these servers)
>>
>> It might be more fun later with an organised go at it.
>>
>>
>
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