What about server requirements?

I tried the beta on a fully updated CentOS 6.4 server:

Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version
`GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))

Does this mean that you suddenly require a GLIBC-version that isn't in
CentOS?

ldd libtier0_srv.so
./libtier0_srv.so: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not
found (required by ./libtier0_srv.so)
linux-gate.so.1 =>  (0x003d4000)
librt.so.1 => /lib/librt.so.1 (0x00af0000)
libm.so.6 => /lib/libm.so.6 (0x0084e000)
libdl.so.2 => /lib/libdl.so.2 (0x007ce000)
libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00128000)
libpthread.so.0 => /lib/libpthread.so.0 (0x00e02000)
/lib/ld-linux.so.2 (0x0068b000)
libc.so.6 => /lib/libc.so.6 (0x0048e000)
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x008c4000)

Bummer in that case.

/o


On Sat, Jun 29, 2013 at 11:07 AM, Ondřej Hošek <ondra.ho...@gmail.com>wrote:

> On Sat, Jun 29, 2013 at 11:00 AM, Kyle Sanderson <kyle.l...@gmail.com>
> wrote:
> > For clients this is still a huge regression with on-disk storage. Games
> > that used to share GCFs no longer do so, which results in gigabytes of
> > duplicated data.
>
> I already reported that on github; it has been closed as WONTFIX. [1]
> However, Valve might simply end up removing many of the shared files
> that aren't actually shared, e.g. the Half-Life 2 dialogue. [2]
>
> Cheers,
> ~~ Ondra
>
> [1] https://github.com/ValveSoftware/Source-1-Games/issues/213
> [2] https://github.com/ValveSoftware/Source-1-Games/issues/708
>
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