What about server requirements? I tried the beta on a fully updated CentOS 6.4 server:
Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so)) Does this mean that you suddenly require a GLIBC-version that isn't in CentOS? ldd libtier0_srv.so ./libtier0_srv.so: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by ./libtier0_srv.so) linux-gate.so.1 => (0x003d4000) librt.so.1 => /lib/librt.so.1 (0x00af0000) libm.so.6 => /lib/libm.so.6 (0x0084e000) libdl.so.2 => /lib/libdl.so.2 (0x007ce000) libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00128000) libpthread.so.0 => /lib/libpthread.so.0 (0x00e02000) /lib/ld-linux.so.2 (0x0068b000) libc.so.6 => /lib/libc.so.6 (0x0048e000) libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x008c4000) Bummer in that case. /o On Sat, Jun 29, 2013 at 11:07 AM, Ondřej Hošek <ondra.ho...@gmail.com>wrote: > On Sat, Jun 29, 2013 at 11:00 AM, Kyle Sanderson <kyle.l...@gmail.com> > wrote: > > For clients this is still a huge regression with on-disk storage. Games > > that used to share GCFs no longer do so, which results in gigabytes of > > duplicated data. > > I already reported that on github; it has been closed as WONTFIX. [1] > However, Valve might simply end up removing many of the shared files > that aren't actually shared, e.g. the Half-Life 2 dialogue. [2] > > Cheers, > ~~ Ondra > > [1] https://github.com/ValveSoftware/Source-1-Games/issues/213 > [2] https://github.com/ValveSoftware/Source-1-Games/issues/708 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- =MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux