I never did. All MOTD's and stuff were in English. I did see players chatting back-and-forth in their native languages. However, apparently most also spoke English. Perhaps TF2 players are more likely to be bi-lingual that the typical population in that region? Not sure the "why", but I never really had any communication issues.
The only "localization" I did, was play some different music tracks or other sounds that I did on my North America server. Some Canto-Pop, or K-POP, etc. On Fri, Jan 31, 2014 at 5:26 PM, Aaron Thompson <rmesc...@gmail.com> wrote: > I actually meant the players, might have to include different languages for > motds > > Sincerely, > Aaron > On Jan 31, 2014 7:25 PM, "Weasels Lair" <wea...@weaselslair.com> wrote: > >> Ironically, my server over there was configured in English. Of >> course, many of the games (TF2) have multi-language support, as does >> SourceMod I believe. But, I never really had to or try to customize >> anything in any way to target other languages over there. >> >> Regarding the hosting providers, most of them have English versions of >> their web-sites. This is especially true of those hosting in Hong >> Kong - presumably due to being a former colony. Also, many of the >> hosting providers are actually European companies, that just happen to >> have extended their services to that region. So, those typically have >> multi-language control panels and such, which (as far as I have seen) >> always include English along with whatever that company's primary >> language might be (German, or example). >> >> I never encountered any language difficulties. >> >> On Fri, Jan 31, 2014 at 5:18 PM, Aaron Thompson <rmesc...@gmail.com> >> wrote: >> > Thanks, bro! Will check into this. But...English? >> > >> > Sincerely, >> > Aaron >> > On Jan 31, 2014 7:16 PM, "Weasels Lair" <wea...@weaselslair.com> wrote: >> > >> >> I recently had to shut-down my Asia / Pacific region TF2 server - that >> >> was formerly hosted in Hong Kong. >> >> >> >> I had an issue with my hosting provider - either with their >> >> infrastructure not being able to handle the network traffic, or there >> >> inability to find and clean-out DoS-related endpoints (either sources >> >> or targets) on their network. In either event, the end-result is that >> >> I am no longer hosting a TF2 server in that region. >> >> >> >> There seem to be TF2 players over there that are under-serviced, and >> >> down-right hungry for non-Vanilla/non-stock TF2 servers. During most >> >> of the time I had the server running in Hong Kong, it was getting >> >> TWICE as many player-visits as it's North America equivalent. >> >> >> >> So, there seems to be a "supply-and-demand" thing going-on in that >> >> region, where there are lots of players, but few good servers for >> >> them. >> >> >> >> I know there are lots of multi-server game-communities out there on >> >> the Internet(s). So, what I am suggesting to you, is that you >> >> consider putting-up a TF2 server somewhere in that region. It would >> >> not necessarily have to be in Hong Kong specifically - just somewhere >> >> in that region. I had players from ALL over that region - but had the >> >> most "active" return/regular players from Hong Kong, Korea, China, >> >> Taiwan and Japan. >> >> >> >> Apparently (based on what I seen in my HLStatsX:CE pages), I was >> >> attacking players allow-over that region, including: >> >> >> >> 1,977 Players = Hong Kong >> >> 1,238 Players = Korea (South - "presumably") >> >> 1,211 Players = Russian Federation (some of this might be to my N.A. >> >> server) >> >> 347 Players = China >> >> 276 Players = Thailand >> >> 237 Players = Taiwan >> >> 183 Players = Kazakhstan >> >> 176 Players = Viet Nam >> >> 138 Players = Singapore >> >> 124 Players = Sweden >> >> 90 Players = Philippines >> >> 89 Players = Japan >> >> 86 Players = Macau >> >> 77 Players = Indonesia >> >> 66 Players = Malaysia >> >> 57 Players = Australia >> >> 44 Players = India >> >> 34 Players = Mongolia >> >> 12 Players = Cambodia >> >> 10 Players = New Zealand >> >> >> >> Anyway, I thought this would be both an opportunity for some community >> >> to expand, and for the players over there (among whom are obviously my >> >> ex-players) to have some decent servers available for them. >> >> >> >> >> >> Take it or leave it as you will, this is all just FYI/suggestion. >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux