I can verify this crash on windows 2008 server running tf2.
On Thu, May 15, 2014 at 7:21 PM, Weasels Lair <wea...@weaselslair.com>wrote: > Ditto for me. Linux servers running SourceMod seem fine so far (at least > for TF2, haven't check my CS:S yet). Here's the MM:S and SM I am running > on TF2 (kind of old actually it seems): > > meta version > Metamod:Source version 1.10.0-dev > Build ID: 837:978c7cd9b0b2-dev > Loaded As: Valve Server Plugin > Compiled on: Apr 25 2013 > Plugin interface version: 15:14 > SourceHook version: 5:5 > http://www.metamodsource.net/ > meta list > Listing 7 plugins: > [01] SourceMod (1.5.2) by AlliedModders LLC > [02] Building Hacks (0.3) by linux_lover > [03] TF2Items (1.5.3) by Asherkin & AzuiSleet & Damizean > [04] TF2 Tools (1.5.2) by AlliedModders LLC > [05] SDK Hooks (1.5.2) by AlliedModders LLC > [06] SDK Tools (1.5.2) by AlliedModders LLC > [07] SteamTools (0.9.0) by Asher "asherkin" Baker > > > > On Thu, May 15, 2014 at 5:02 PM, Ross Bemrose <rbemr...@gmail.com> wrote: > > > Is this server running SourceMod? > > > > SourceMod's gamedata seems to need an update on Windows. It doesn't seem > > to affect Linux. Or at least my Linux PropHunt Redux server seems to be > > operating normally and PHR requires several common extensions (SDKTools, > > SDKHooks, TF2Items, TF2) in addition to the SourceMod core. > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux