Both are driver bugs, maybe somebody should file a bug in the mesa bugzilla.

On nvidia you could try to add -Dsun.java2d.opengl.fbobject=false to the 
command-line. Also not that when running compiz the driver crashes.

Also note that no intel chip currently supports the OpenGL pipeline, it does 
not even support the D3D pipeline on windows because of driver bugs. 
Also note that the mesa based drivers are in a pretty bad shape, much worse 
than the commercial drivers shipped for windows/osx, for gaming benchmarks it 
archives usually 1/3 of the FPS the same game archieves on OSX. Furthermore it 
lacks FBOs, (usable) shaders (i965+) and many other modern features.

- Clemens
[Message sent by forum member 'linuxhippy' (linuxhippy)]

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