Wow.  Thanks so much Roy!  Works like a charm!

On 3/1/11, [email protected] <[email protected]> wrote:
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> Today's Topics:
>
>    1. Re: OT: discussion on Sonar's audio engine sonic  quality
>       (Phil Muir)
>    2. exporting audio from a soft synth (Calvin Botha)
>    3. Re: exporting audio from a soft synth (Roy Shtupler)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 1 Mar 2011 10:54:14 -0000
> From: "Phil Muir" <[email protected]>
> To: "'Yamuna Jivana dasa'" <[email protected]>,  "'JSonar -- JAWS
>       Scripts for Sonar discussion list'" <[email protected]>
> Subject: Re: [Jsonar] OT: discussion on Sonar's audio engine sonic
>       quality
> Message-ID: <2EB740755CA945A1A17C49B7A5A5508B@PhilsLaptop>
> Content-Type: text/plain;     charset="us-ascii"
>
> Thought so.
>
>
>
>
> Regards, Phil Muir
> Accessibility Training
> Telephone: US (615) 713-2021
> UK +44-1747-821-794
> Mobile: UK +44-7968-136-246
> E-mail:
> [email protected]
> URL:
> http://www.accessibilitytraining.co.uk/
> -----Original Message-----
> From: Yamuna Jivana dasa [mailto:[email protected]]
> Sent: 01 March 2011 06:34
> To: [email protected]; 'JSonar -- JAWS Scripts for Sonar
> discussion list'
> Subject: Re: [Jsonar] OT: discussion on Sonar's audio engine sonic quality
>
> Phil wrote:
>
> Phil replied: a few I think.  For example, don't think you get the
> percussion and vocal strip plug-ins with 8.3. do you?  You will have to let
> me know on that one.
>
> No it seems we do not, at least not on Sonar 8.3.0.367.  Also checked under
> Sonitus plugins in case it belonged there and I did not find it there
> either.
>
> Yamuna
>
> ----- Original Message -----
> From: "Phil Muir" <[email protected]>
> To: "'Yamuna Jivana dasa'" <[email protected]>; "'JSonar -- JAWS
> Scripts for Sonar discussion list'" <[email protected]>
> Sent: Monday, February 28, 2011 3:37 PM
> Subject: RE: [Jsonar] OT: discussion on Sonar's audio engine sonic quality
>
>
> Yamuna wrote: snip, The closest thing I see as an Audio FX is something
> called TL64_Tube Leveller. Is this the same thing?
>
> Phil replied: my bad.  It is indeed.  Sorry about that.  Have too much junk
> in my head, LOL!  Yes, this is the plug-in you want.  There's a great preset
> in it called "Subtle Warm Dirt" which, works well for bass guitar.
>
> Yamuna wrote: Note: I am using Sonar 8.3.0.367. - not sure if I can update
> to a later version free?
>
> Phil replied: think if you purchased sonar 8.3 from or, after July last year
> then, there's a free Sonar 8.5 update available.
>
> Yamuna wrote: Also perhaps such a later version may come with more audio FX?
>
>
> Phil replied: a few I think.  For example, don't think you get the
> percussion and vocal strip plug-ins with 8.3. do you?  You will have to let
> me know on that one.
>
>
> Regards, Phil Muir
> Accessibility Training
> Telephone: US (615) 713-2021
> UK +44-1747-821-794
> Mobile: UK +44-7968-136-246
> E-mail:
> [email protected]
> URL:
> http://www.accessibilitytraining.co.uk/
> -----Original Message-----
> From: Yamuna Jivana dasa [mailto:[email protected]]
> Sent: 28 February 2011 10:43
> To: [email protected]; 'JSonar -- JAWS Scripts for Sonar
> discussion list'
> Subject: Re: [Jsonar] OT: discussion on Sonar's audio engine sonic quality
>
> Hi there Phil, and everybody,
>
> In your previous, and very helpful hints on mastering in Sonar, you
> mentioned:
>
>>Don't know if you have the Tube Saturator in Sonar 8.3 but, I use that
>>before the Sonitus Compressor then, finish off with a little EQ.
>
> Yamuna's reply:
>
> The clocest thing I see as an Audio FX is something called TL64_Tube
> Leveller. Is this the same thing?
>
> Note: I am using Sonar 8.3.0.367. - not sure if I can update to a later
> version free? Also perhaps such a later version may come with more audio FX?
> and if that will come with the plugin you refer to?
>
> Thanks!
>
> Yamuna
>
> ----- Original Message -----
> From: "Phil Muir" <[email protected]>
> To: "'Yamuna Jivana dasa'" <[email protected]>; "'JSonar -- JAWS
> Scripts for Sonar discussion list'" <[email protected]>
> Sent: Tuesday, February 22, 2011 2:25 PM
> Subject: RE: [Jsonar] OT: discussion on Sonar's audio engine sonic quality
>
>
> Hi Yamuna!
>
> I have placed comments within your message.
>
> Phil writes:
> I first took a listen to Viresh_03.mp3 and was immediately  struck by the
> lack of separation between instruments and lack of affects processing on
> instruments.
>
> Yamuna replies:
>
> Phil, I think this is the main problem as well. Perhaps the need for me
> learning how to be intelligent about applying an EQ or compressor in varying
> situations is the problem, for which my friend is wrongly attributing the
> problem to Sonar's audio engine.  But if this is true then I'm glad. At
> least something can be done about it - if I can find the tools to learn
> techniques of application from the more experienced.
>
> Phil replied: I think that's what's really going on here.
>
> Phil continues:
>
> I then took a listen to Siya_OnLine.mp3 and feel that this mix is
> considerably better however,  there are still to my ears at least, issues
> with lack of separation.
>
> Yamuna replies: Well amazingly enough, the main differences with the two
> tracks are as follows: In Viresh_03 I used a combination of dimension Pro,
> sound fonts which I loaded into SFZ, and drum hits from both Session drummer
> and sound fonts through SFZ. I made use of EQ for shaping of the bass, EQ on
> some of the drums particularly the kick, and I used EQ shaping and a heavy
> compressor on vocals busses. For Siya On Line I used sounds from Hypersonic
> 2 exclusively. I only used EQ and a heavy handed compressor on vocals, and
> on the master bus I used very slight EQ shaping to brighten the highs to
> finalize the project.  Absolutely no shaping of individual instruments were
> done, mainly because at the time when I had to produce that song, I had some
> damage to my right ear and I felt that if I was to try messing with the
> sound it would have probably gotten worse rather than better.  At that time
> doctor said there was some mucous build up which was putting pressure on the
> middle ear, and so I was hearing poorly from the outside and my own voice
> was sounding louder and boomy on the inside of that ear!  Bass frequencies
> were also causing me to hear a kind of rumble deep inside the head
> somewhere, causing my perception of the sound to be highly retarded. <frown
> So yes, although the sound was apparently better in Siya On line, less
> mastering was done.  As for the EQ-ing and compressor on vocals busses, I
> made use of presets in both the Sonitus compressor and the bus EQ that I
> created to use as a general guideline whenever I apply these to my projects.
> More on this later. But in this case with my then damaged ear I just had to
> go with the general presets without modifying them just to put that song
> together for the competition.
>
> Phil replied: really sorry to hear about the health issues with you ear.  I
> hope you have made a full recovery now.
>
> Phil continues:
>
>  Questions follow
>
>  1: when inserting softsynthes, do you simply insert them as stereo tracks
> and run with that or, do you separate out the stereo tracks and have 2 mono
> tracks instead?  If not then, it's worth doing this as you will gain a lot
> of control over the softsynthe in question as you will have separate pan
> controls for each track.  Also, there can be situations where you won't want
> a stereo softsynthe to completely dominate the image and using the above
> method, will give you control over that.
>
> Yamuna replies: I usually do insert them as stereo soft synths I admit,
> unless I particularly want to reduce the stereo imaging of that instrument.
> If I want to completely turn it to mono, I still insert it as a stereo synth
> and I change the interleave of that track to mono. I always thought that
> with most of these soft synths the stereo imaging on most tracks were not
> going to be simply a wide swirly mess of the stereo image because I felt
> that those instruments are usually created with production in mind, and that
> patches are usually created more or less as what you would want.  I could
> certainly be wrong as you suggest.  So I thought adding them as stereo
> synths usually worked fine for the most part.
>
> Phil replied: this approach will probably work, if you have a single
> keyboard sound and a vocal on a track however, if there's anything more than
> that going on in a project then, you will probably need to make adjustments
> to the stereo field.  Try this.  On any keyboard sound that dominates the
> stereo filed such as a piano, insert a audio track above the stereo track
> then, change the input to the right softsynthe input.  Then, go up to the
> stereo track above that for the softsynthe and rout that to the first mono
> left input then, rename the tracks to something more sensible.  you could
> then apply the same method to a string sound then, say pan the left pan on
> the string sound 100% left and the right pan 50% right.  You would then do
> the reverse on the piano, put the pan on the left piano track 50% left and
> the right pan 100% right.  This allows both sounds to still have a bit of a
> stereo image.  you could then EQ the  the piano and string sounds separately
> which, will again add even more separation and clarity to the mix.
>
> Yamuna wrote: Bases are usually almost dry near mono except for those flangy
> chorusy type bases; Drums usually have the standard panning on toms, dry
> middle on kick, near dry middle on snares, and some panning on other
> percussive sounds that are usually useful the way they come.
>
> Phil replied: with regard to perrcussion, I always EQ bongos congas etc as
> they usually will have a bit of boominess that needs removing.
>
> Yamuna continues: Electric piano pads usually have a gentle chorusy stereo
> imaging, steel string guitars are very often near dry mono middle Etc, so
> for the most part I usually accepted them as they are.
>
> Phil replied; this ones probably a personal taste thing but, I always turn
> off all affects on any inserted softsynthe.  I will expand on the reasons
> for doing this shortly.
>
> Yamuna wrote: If I need to change this approach, pleas guide me on how I
> could do this intelligently and meaningfully.
>
> Phil replied: which brings me to my next point.  The affects on softsynthes
> are not usually as good as other ones that are available.  Take reverbs on
> softsynthes for example.  The Lexicon Pantheon is way better than any of the
> reverb patches in Dimension Pro.  Or, other affects such as chorus can be
> drastically improved by using the Kjaerhus Audio Classic Chorus.
>
> Phil continues: 2: Did you insert Session Drummer as a multiple output
> softsynthe and  break out all of the drums in the interface to separate
> tracks and EQ  and compress them all separately?  If not then, this too will
> give you  more control over the drum sound and the ability to shape it.
>
> Yamuna replies: I have various project templates which I have built to make
> use of drums from various places as I have come to prefer them over time.
> Yes I do have multiple instances of soft synths carrying individual drum
> instances to individual audio tracks, or in cases of those with multiple
> outs like Session drummer I do assign those outs separately to audio tracks.
> Then, I set up a single midi track with a drum map configured to map the
> keyboard to each of the drum hits I like, and in each case of course they
> are each carried on individual audio tracks upon which I can master
> independently.
>
> So yes, I do have it set up more or less as you propose.  However having
> said that, I find that even having this flexibility inherently now in place
> in my templates, I rarely do much with my drums. Sometimes I add some very
> short reverb to the snare for nothing else than simply to move it back a bit
> slightly behind the mix, or sometimes I may use some long reverb with low
> early reflections for that sort of effect to the snare, sometimes I might
> add some EQ at around 200 Hz to the kick to shape the bass on it, and so on.
>
> Phil replied: the most problematic area for kick drums is around 400HZ.  You
> usually will need to do a little cutting there.  Also, I EQ and compress all
> of my drums separately, individual EQ and compression for kick, snare and
> each of the toms.
>
> Yamuna wrote: What I do like to do is to compress toms with an attack time
> to create a punchyness on the toms, but I find that to do this you have to
> set up each tom independently either as separate outputs from a drum
> instrument, or as separate instances of the instruments which do not have
> multiple outputs, to individual audio tracks, because otherwise it
> compresses the toms as a group and then it doesn't have nearly the effect
> desired.
>
> Phil replied: Exactly.  You need to EQ and compress all of your drums
> separately.
>
> Yamuna wrote: I already find so many tracks in my projects to accommodate
> this kind of flexibility that I tend to hesitate to separate out toms in
> this way, for fear of even more clutter!
> But then perhaps the clutter is worth the sonic results!  Do you think so?
>
> Phil replied: I absolutely do think so!
>
> Yamuna wrote: Or is there a better way to do these things and get the kind
> of desired results described here??
>
> Phil replied: I don't think so.
>
> Phil continues: 3: did you EQ and compress the bass softsynthe?
>
> Yamuna replies: In Viresh_03 I did EQ it but I did not compress it.  As
> already stated in Siya On Line I did not do any mastering on individual
> instruments.  The thing is that I am not very sure of when and how to apply
> compression on bass.  EQ on bass gives me a hard time too, because I always
> try to get my bass mid highs to be pronounced enough that they will add body
> to the sound on a small music system for the average listener playing the
> song for example on small desktop computer speakers.  I definitely need
> guidance here too.
>
> Phil replied: adding compression to the bass will make it sound punchier.
> Don't know if you have the Tube Saturator in Sonar 8.3 but, I use that
> before the Sonitus Compressor then, finish off with a little EQ.  If you
> don't then, the freely available Dijitalphishphones Blockfish Compressor,
> will do a pretty good job in place of the Tube Saturator.  Tip, the Sonitus
> Compressor has a couple of bass guitar presets which would be a great
> starting point.
>
> Phil continues: 4: did you EQ and if necessary, compress all other keyboard
>
> softsynthes/parts?
>
> Yamuna replies: Honestly, no! I usually am not sure what to do with them!
> As far as compression is concerned, again the question of compressing the
> sound as a whole or individual notes for a slightly punchier attack and a
> lesser sustain of the notes may be what is wanted, but in this case I can't
> seem to do that with a compressor on a track, of course because it only
> affects the track as a whole!  So what is to be done with these?  As far as
> EQ is concerned on pad sounds, I really don't know what is usually an
> intelligent thing to do to give the pads it's own space in the mix.  Raising
> the 500 HZ freqs to improve the body middle doesn't seem to do just the
> right thing because it seems to create a hollow sound on the instrument.  If
> I make very slight plus changes to the gain control then I feel I am just
> playing with the EQ for the sake of saying I EQd the pads to myself that I
> did something to it when in fact it was sonically not relevant or meaningful
> enough.  So again, some ideas to guide me would be nice.
>
> Phil replied: you will have to experiment a bit here.  For example, I wanted
> a pad to sound a little punchier and I found that applying a low shelf at
> 200HZ, did the trick.  A lot of this is getting the mud out of the bottom
> end, rather than concentrating on the hi's.  Also, if you feel the need to
> compress keyboards then, the Sonitus Compressors comping Synthe Keyboard
> patch, is a good starting point.
>
> Phil continues: 5: did you allow sufficient separation between all of the
> vocal tracks  and did you EQ and compress them?
>
> Yamuna replies: I usually have a single bus carrying my lead vocal, and on
> the lead vocal track I may apply a slight send to the reverb bus for the
> lead vocal. On the lead vocal bus I enable the bus EQ and add a compressor.
> Since I do not have a single acoustically treated room for vocals, I
> compensate for this by using close micing.  I have to compensate for the
> heavy dynamics resulting from close micing by using heavy compression,
> starting somewhere around -24 DB or even lower, and I use a ratio of around
> 5 to 1 to allow some dynamics to filter through so that it still breathes
> nicely enough!  The big problem with close micing is the actual singer's
> breathing or lips moving and other negative stuff which I can't seem to work
> around except by physically removing those manually (what a pains taking
> exercise!).
>
> I then use a separate bus to carry the backing vocals, and on the backing
> vocal bus I enable the EQ and use similar settings to the lead bus EQ so
> that they do not sound like the lead and backing belongs to separate
> projects.  Here again perhaps with the proper intelligent usage of separate
> EQing I could separate them out better but without them sounding like they
> belong in separate songs.
> I usually have individual compressors on each of the backing vocal tracks to
> bring them up to gel together as a tight unit of backing, and then I have
> another lighter compressor sitting on the backing vocals bus to smooth the
> whole thing out as a backing vocals unit.
>
> Phil replied: you may be able to get rid of some of this by putting in a low
> pass filter on the EQ for vocal tracks/busses at 80 or, 100HZ.
>
> Phil continues: 6: did you switch all of the EQ's in Sonar from Pree to post
> on all of  the various tracks/busses after adding other affects such as
> compression etc?
>  Remember you will have to do that in the inspector as by default, they  are
> all switched to pree affects.
>
> Yamuna replies: Yes. I always do this.  I actually wonder why Sonar does not
> apply them as post rather than pre by default!
>
> Phil replied: not sure why Sonar does this either.  Think it's a bit
> strange.  Thank God for templates!
>
> Phil continues: 7: did you put anything on the master bus E.G., tape
> simulator, compressor, EQ etc?
>
> Yamuna replies: I usually apply over-all EQ on the master bus, and I play
> with it from project to project with the hope of shaping the sound overall.
> Usually my standard EQ settings here amounts to brightening the over-all
> highs, or deepening the very deep lows just a slight bit with a very wide
> bandwidth cue which I have found in Sonar really makes the bass sound better
> on smaller speakers while not booming it up too much on big 15 to 18 inch
> bass bins.
>
> Phil replied: remember that if you are using an EQ on the master buss then,
> you don't want to boost highs too much.  If your working at 12K and you are
> boosting more than say, 4DB then, you may need to go back to your mix and
> make some adjustments there.
>
> Yamuna wrote: I'm yet to play around with that tape simulator you mentioned,
> to see how it colours the audio. Sounds interesting from the help file.
>
> Phil replied: one of Sonar's best kept secrets.
>
> Phil writes: may be able to send the track directly to you or, set-up a link
> somewhere.  Would be happy to perhaps consider putting something on  your
> server but, unfortunately don't have the time running at the above-mentioned
> kind of speed.
>
> Yamuna replies: However it may be convenient for you, please kindly see that
> I get access to it.  I am very interested to hear what you have done coming
> out of Sonar's audio engine with some of the better instruments and effects
> and using of some intelligent mixing/mastering in place Etc.
>
> Phil replied: have to get back to work now so, probably won't get this done
> until later on today.  Will let you all know when I have sorted this out.
>
> Yamuna wrote: I also have some mischief in mind - that is, to test the Sonar
> critics, especially this good friend of mine, with a blind listening test.
>
> Phil replied: sounds like fun!
>
> Yamuna wrote: Whew! Sorry for the long post but there was just so much to
> say here.
>
> Phil replied: no worries!
>
> Yamuna wrote: Now with so much said here I am all the more eager for the
> responses from the group!
>
> Phil replied: will be interesting to see what else comes back from the
> group.
>
> Yamuna wrote: Kindest regards to all on list.
>
> Phil replied: and to you too!
>
> Regards, Phil Muir
> Accessibility Training
> Telephone: US (615) 713-2021
> UK +44-1747-821-794
> Mobile: UK +44-7968-136-246
> E-mail:
> [email protected]
> URL:
> http://www.accessibilitytraining.co.uk/
>
>
>
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>
> ------------------------------
>
> Message: 2
> Date: Tue, 1 Mar 2011 03:44:51 -0800
> From: Calvin Botha <[email protected]>
> To: [email protected]
> Subject: [Jsonar] exporting audio from a soft synth
> Message-ID:
>       <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Hay.  Thanks a lot for the replies to my previous message about
> exporting a soft synth to audio.  I am still however struggeling to
> accomplish this.  Even though i went to the options-advanced tab and
> checked the check box that said "play effect tales after stop: it
> still stops abruptly.  I am not too familiar with selection commands
> within a track as I'm still a newb when it comes to sonar (got it last
> Thursday).  Please help?
>
> With regards to kontakt, I was able to sort out the problem i was
> having.  Indeed, kontakt is probably the most inaccessible soft synth
> out their, but all i really needed was to load a patch.  The control o
> command did not work in the plug-in GUI window within sonar so what i
> did was i found a program that records the action of the mouse and
> keyboard to be "played back" at a later stage, basically the process
> of creating a macro.  Then, with sited assistance, i recfforded the
> appropriate mouse action to be performed and vuala, i can load patches
> within kontakt!
>
>
>
> ------------------------------
>
> Message: 3
> Date: Tue, 01 Mar 2011 15:01:16 +0200
> From: Roy Shtupler <[email protected]>
> To: JSonar -- JAWS Scripts for Sonar discussion list
>       <[email protected]>
> Subject: Re: [Jsonar] exporting audio from a soft synth
> Message-ID: <DA4E71625CBA4575AC3DF73175B67C99@DJ0QC33J>
> Content-Type: text/plain; CHARSET=US-ASCII; format=flowed;
>       reply-type=original
>
> CTRL+pageup/down go from measure to measure; also you can use F5 and type a
> measure number.
> Shift+pageup/down go back or forward by beat.
> F9 sets the From time of the selection , F10 sets the thru time.
> so , after selecting your tracks , locate the now time on the measure/beat
> where the selection should start and press F9.
> now , navigate to , say 2 or 3 measures after the music ended , then press
> F10.
> now export your audio.
> hope this helps
> Roy.
> ----- Original Message -----
> From: "Calvin Botha" <[email protected]>
> To: <[email protected]>
> Sent: Tuesday, March 01, 2011 1:44 PM
> Subject: [Jsonar] exporting audio from a soft synth
>
>
>> Hay.  Thanks a lot for the replies to my previous message about
>> exporting a soft synth to audio.  I am still however struggeling to
>> accomplish this.  Even though i went to the options-advanced tab and
>> checked the check box that said "play effect tales after stop: it
>> still stops abruptly.  I am not too familiar with selection commands
>> within a track as I'm still a newb when it comes to sonar (got it last
>> Thursday).  Please help?
>>
>> With regards to kontakt, I was able to sort out the problem i was
>> having.  Indeed, kontakt is probably the most inaccessible soft synth
>> out their, but all i really needed was to load a patch.  The control o
>> command did not work in the plug-in GUI window within sonar so what i
>> did was i found a program that records the action of the mouse and
>> keyboard to be "played back" at a later stage, basically the process
>> of creating a macro.  Then, with sited assistance, i recfforded the
>> appropriate mouse action to be performed and vuala, i can load patches
>> within kontakt!
>>
>> _______________________________________________
>> Find JSonar and Sonar FAQs, articles, guides and downloads at jsonar.org.
>>
>> Jsonar mailing list
>> [email protected]
>> http://jsonar.org/mailman/listinfo/jsonar_jsonar.org
>
>
>
>
> ------------------------------
>
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>
> End of Jsonar Digest, Vol 39, Issue 1
> *************************************
>

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