Bob Friesenhahn <bfrie...@simple.dallas.tx.us> schrieb:

>Likewise, GraphicsMagick includes work by Richard Nolde which knows 
>how to handle 16 and 24 bit floats.  He actually wrote a full 
>conversion suite between 16, 24, 32, and 64-bit floats.  I only 
>incorporated the specific functions that GraphicsMagick needs.  This 
>code has been in GraphicsMagick since 2008.  The code has been 
>verified on a wide-variety of CPU types.
>
>24 bit floats are also important because they are supported in the 
>TIFF file format, are supported by Photoshop, and because some GPUs 
>(e.g. from AMD) support 24 bit floats.

Given the MIT license in GraphicsMagic and little CMS, the GM implementation 
appears just from a license POV more appropriate than BSD licensed code.

kind regards
Kai-Uwe


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