On 11/10/2011 12:05 AM, Andrew Douglas Pitonyak wrote:
I would feel safer if pointers were set to NULL (or nullptr if we
support C++11) since it is not safe to delete a pointer twice.

I would rather argue that adding redundant "p = 0;" following a "delete p;" makes our code worse, not better (even if that may sound paradoxical at first):

For code to be maintainable, you need to be able to reason about it. One important concept here is to abstract over the typically huge space of potential program states, by introducing invariants.

For each use of a pointer in a C/C++ program text, an important piece of information is whether the pointer (a) is guaranteed to always point to valid memory when execution of the program passes that textual occurrence, (b) is guaranteed to never point to valid memory, or (c) can point to either valid or invalid memory. It is highly desirable to be able to attach an invariant to each such textual occurrence. Either the invariant that the pointer is guaranteed to always point to valid memory (so that, e.g., the pointer can be dereferenced), or the invariant that it is guaranteed to always not point to valid memory (so that, e.g., the pointer can be assigned a new value without having to delete its old value first).

If such an invariant can be attached to each occurrence of a given pointer, there is obviously no need to null the pointer after deletion.

However, if you do add that nulling, people will start to wonder what it is good for. They will assume that it is there for a reason, that from this textual occurrence of nulling the pointer other occurrences of using that pointer in the program text can be reached for which it cannot be guaranteed that the pointer always either points to valid or invalid memory. So that those other occurrences need a way to check what state the pointer is in before they dereference it, by first comparing the pointer against null, like

  if (p) {
     p->foo();
  } else {
     ???
  }

So the code is made more complex for no reason. People will stop to understand the invariants that were once attached to each occurrence of p, and will instead assume that at each occurrence of p the worst will have to be assumed and catered for. But what to put into that else branch? Defensive programming perversion. It won't be long until the first bug is introduced that goes unnoticed because it is hidden by one of those "defensive" else branches.

Stephan
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